El Puritano (2021) by El Torres, Jaime Infante, & Manoli Martínez

¿Dónde está Bess?
El Puritano (2021)

“Where is Bess?” said Solomon Kane.
“Woe that I caused her tears.”
“In the quiet churchyard by the sea
she has slept these seven years.”
The sea-wind moaned at the window-pane,
and Solomon bowed his head.
“Ashes to ashes and dust to dust,
and the fairest fade,” he said.
—Robert E. Howard, “Solomon Kane’s Homecoming” (1936)

For any other pulp writer, Solomon Kane would be a breakout character. Robert E. Howard’s original pulp stories, even the unpublished drafts, fragments, and synopses, have been collected, published, translated into other languages, and recorded as audiobooks. Kane has been adapted to comics by at least Marvel, Blackthorne, Dark Horse, Diabolo Ediciones, and now Karras Comics. In 2009 a feature film titled Solomon Kane was released; no less an author than Ramsey Campbell handled the novelization, and Campbell had also previously completed some of Howard’s Solomon Kane fragments. There is a Solomon Kane roleplaying game, a Solomon Kane board game, toys and action figures, and bootleg t-shirts. Solomon Kane has even been borrowed into the work of other authors, like Paul Di Filippo’s “Observable Things.”

Few pulp characters can claim as much success in publication, commercialization, and longevity. Yet Robert E. Howard’s Solomon Kane has since the 1930s dwelled in the shadow of Conan the Cimmerian. While Solomon Kane was Howard’s first successful series character, Conan was easily his most popular, and the tales and poems of the Puritan swordsman are often discovered by readers after they have already been hooked by Conan.

El Puritano (“The Puritan,” 2021, Karras Comics) is an original graphic novel based on Robert E. Howard’s Solomon Kane, who has fallen into the public domain in Europe. The creators of this graphic novel are El Torres (script), Jaime Infante (pen & inks), & Manoli Martínez (colorist); the logo was designed by Ferran Delgado. While it is a standalone graphic novel in that the story is self-contained, the framing narrative makes this a kind of “second chapter” to Sangre Bárbara (2021) by El Torres, Joe Bocardo, & Manoli MartínezEl Puritano begins where Sangre Bárbara ends, with the former slave Mary Bohannon telling tales to a young Robert E. Howard, so while each stands on its own, taken together there is an episodic narrative…or perhaps it would be more accurate to say that Robert E. Howard’s own story, the narrative and mythology of his life, have been closely entwined with his characters so that he becomes the common bridging element between them.

Solomon Kane did not attract as much fan interest as Conan in the 1930s, ’40s, and ’50s, so there were fewer efforts to define a canonical chronology of his adventures—and indeed, Howard made no particular effort to set down a timeline; certain adventures clearly take place after others, because they refer to earlier events or Kane had acquired his strange cat-headed staff, but trying to fix real-world dates gets problematic. We never see Solomon Kane’s parents or home, we never get a fix for when he was born or how old he is; Kane steps onto the page, fully formed, and leaves the same way after completing his mission.

In El Puritano, El Torres and Jaime Infante have placed a much older but still spry Solomon Kane in the English colonies of North America. Various influences are at play here, some more obvious than others: Arthur Miller’s The Crucible (1956); Twins of Evil (1971), starring Peter Cushing as a witch-hunter; and The VVitch (2015) by director Robert Eggers all play their part in the mix, with little nods and homages to the various creators, actors, and storylines at play. Solomon Kane, the self-declared Puritan, is present in a colony of fellow believers, and yet he is apart from them. As it may be, since Howard noted:

All his life he had roamed about the world aiding the weak and fighting oppression, he neither knew nor questioned why. That was his obsession, his driving force of life. Cruelty and tyranny to the weak sent a red blaze of fury, fierce and lasting, through his soul. When the full flame of his hatred was wakened and loosed, there was no rest for him until his vengeance had been fulfilled to the uttermost. If he thought of it at all, he considered himself a fulfiller of God’s judgment, a vessel of wrath to be emptied upon the souls of the unrighteous. Yet in the full sense of the word Solomon Kane was not wholly a Puritan, though he thought of himself as such.
—Robert E. Howard, “Red Shadows”

The story that unfolds is a love letter to the character, with many references to past adventures without dwelling on them. Kane is faced once again with supernatural evil, and the need to defend an innocent young woman whose only crime may have been to love a witch. But Kane is also faced with his own conscience and past deeds—and how his own people, with all their superstition and ignorant faith, judge him and others. N’longa makes a surprising but very appropriate appearance, this time inhabiting the flesh of a Wampanoag woman, a kind of transgender experience that is at once novel and yet very fitting for the character.

Jaime Infante’s subdued, realistic artwork greatly compliments the script, and Manoli Martínez does some really notable work as a colorist, shifting the palette of the scenes to depict flashbacks, astral visitations, somber daylight, and vicious battle.

The story ends, not with Mary Bohannon talking to a young Robert E. Howard, but with Bob himself in his room, standing before the typewriter. The house still stands in Cross Plains, TX, now a museum with Bob’s room restored. You can see a Tour of the Robert E. Howard Home by Ben Friberg online, if you can’t get out there in person, and see it just as Infante tried to capture it on the page. Bob needs to write a story, and begins to type the opening words of “Red Shadows”…so it is both an ending and a beginning; what might be the last tale of Solomon Kane loops around as Howard records his legend. It begins and ends with Robert E. Howard.

El Puritano can be purchased from Karras Comics; they are working on other new works based on Robert E. Howard’s stories and characters as well.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard and Others and Sex and the Cthulhu Mythos.

Deep Cuts in a Lovecraftian Vein uses Amazon Associate links. As an Amazon Associate I earn from qualifying purchases.

Sangre Bárbara (2021) by El Torres, Joe Bocardo, & Manoli Martínez

“Sabed, oh Principe…

“…que entre los años en que los océanos enguilleron Atlantis y sus resplandecientes ciudades, y el surgir de los hijoes de Aryas…

“…hubo una edad no soñada.”

Brillantes reinos se esparacían por el mundo como mantos azules bao las estrellas.

“Nemedia, Ofir, Brithunia, Hiperbórea…”

“Zamora, con sus mujeres de oscuros cabellos y sus torres plagadas de arácnidos misterios…”

“Zingara y su gallardía, Koth, que lindaba con las tierras de pastoreo de Shem.

“Estigia, con sus tumbas custodiadas por sombras.

“E Hirkania, cuyos jinetes vestían de acero, seda y oro.

“Pero el reino más orgulloso del mundo era Aquilonia, que reinaba suprema en el oeste.

“Ya hacía años que allí regia el poderoso Rey Conan, el cimmerio, aquel que fue guerrero, ladrón, pirata y saqueador antes que gran monarca.

“Y llegó el tiempo en que una sombra se agitó en las junglas Pictas que dormitaban al oesta de Aquilonia.”
“Know, oh Prince…

“…that between the years when the oceans engulfed Atlantis and her resplendent cities, and the rise of the sons of Aryas…

“There was an age undreamed of.”

Brilliant kingdoms spread across the world like blue mantles beneath the stars.

“Nemedia, Ophir, Brythunia, Hyperborea…”

“Zamora, with its dark-haired women and its towers plagued by arachnid mysteries…”

“Zingara and her chivalry, Koth, which bordered on the pastoral lands of Shem.

“Stygia, with its shadow-guarded tombs.

“And Hyrkania, whose horsemen wore steel, silk, and gold.

“But the proudest kingdom in the world was Aquilonia, which reigned supreme in the west.

“It had been years since the mighty King Conan, the Cimmerian, ruled there, the one who was a warrior, thief, pirate, and plunderer before being a great monarch.


“And the time came when a shadow stirred in the Pictish jungles that slept west of Aquilonia.”
Sangre Bárbara (2021, Karras Comics)

So begins Sangre Bárbara (“Barbarian Blood,” 2021, Karras Comics). It is a fitting opening, with a variation of the incipit that Robert E. Howard wrote for “The Phoenix on the Sword,” which was the very first Conan the Cimmerian story, and which ran as a masthead across the Marvel Conan the Barbarian comics for decades, and even ran in a slightly different form at the beginning of the Conan the Barbarian (1982) film that starred Arnold Schwarzeneggar. The opening sets the mood; it immediately places the reader in the time and place for the action, and then the story opens…

As with The Barbarian King 1: Le Spade Spezzate (2019) by Massimo Rosi & Alessio Landi and The Song of Bêlit (2020) by Rodolfo Martínez, this is an original work which takes advantage of the fact that Robert E. Howard’s characters and fiction have fallen into the public domain in Europe. The creators of this graphic novel are El Torres (script), Joe Bocardo (pen & inks), & Manoli Martínez (colorist); the logo was designed by Ferran Delgado.

Like The Barbarian King, Sangre Bárbara is set after the series of stories written by Robert E. Howard, giving the creators a freer hand in writing the adventure. Unlike that work, the principal character in the story is not Conan of Cimmeria…although he is still very much in the story…it is his son, the Prince Conan. A lean young man with the lean build and close-cropped hair of a boxer or legionnaire, scouting in the Pictish wilderness over the Aquilonian border, much as his father did in “Beyond the Black River.”

The story that follows wears several of its literary and artistic influences openly: the iconography of the 1982 film runs through the book like a river, from the cover to almost the last page. There is strong dedication to the original Howard texts, as shown in the opening. And there are hints of suggestions from the Marvel comics as well; I wouldn’t liken it to any kind of borrowing, but more of an inspiration: there was a storyline in Marvel’s Conan the King series titled “The Prince is Dead” which might have been the seed of this story…but Karras Comics takes the storyline much further than Marvel would ever have dared.

There is nudity, and there is gore; the writers and artist get away with it because they finally can—the same way the writers and artists of the French Glénat adaptations, and the Italian Leviathan Labs The Barbarian King books. Conan comics have almost always been a little more mature than the standard superhero fare, a little more bloody and sexy and visceral, but they have never been primarily ago either sex or blood. There are plenty of pornographic and horror comics that go in for plenty of each, if those are what readers want; so the trick for Conan comics nowadays is finding the right balance—in 2006, Dark Horse released a nude cover for Conan the Barbarian #24, and that was too much for some. In Sangre Bárbara, for the story being told and the atmosphere being set, it is certainly not much more explicit than in the 1982 film.

When reading this neo-Howardiana, it is interesting to see the choices that the writers and artists make in the depiction of the Hyborian Age. In this particular case, it is notable how racially diverse the cast is. Robert E. Howard held many of the racial prejudices one would expect of a young white man who grew up primarily in small towns in Texas; it was mentioned in the memoir One Who Walked Alone (1986) by Novalyne Price Ellis how Cross Plains was a sundown town. Some of this 1930s Texas racial stratification made it into Howard’s tales of the Hyborian Age—and some of that was continued in the Conan pastiches by other authors, which is why Charles R. Saunders wrote “Die Black Dog! A Look At Racism In Fantasy Literature” (1975, rev. 2011)—but they aren’t essential to it. Of course you can have Black characters in the Hyborian Age. Why not?

It is difficult not to compare Sangre Bárbara and The Barbarian King, since both works are branching off from similar premises, but they go about their work very differently. The Barbarian King is more acid sword & sorcery, heavier on the magic and the melancholy, the dream-like sequences and monstrous clash of color. Sangre Bárbara is much more gritty, subdued, and realistic; there is sorcery, but it isn’t bolts of flame erupting from fingertips, and the conflicts in the story are more complex than just a math problem of how many bodies can be piled up with a sword. There is a constant thread on the nature of civilization that runs through the story…right down to the last, and my favorite page.

As regards African-legend sources, I well remember the tales I listened to and shivered at, when a child in the “piney woods” of East Texas, where Red River marks the Arkansaw and Texas boundaries. There were quite a number of old slave darkies still living then. The one to whom I listened most was the cook, old Aunt Mary Bohannon who was nearly white—about one sixteenth negro, I should say.

Robert E. Howard to H. P. Lovecraft, c. Sep 1930, A Means to Freedom 1.44

This is, as far as I am aware, the first appearance of Mary Bohannon in comic book or graphic novel—and I like the sentiment, that to honor the past does not mean to be bound to every part of it irrevocably, and that the future remains to be written. The adventures of Conan are far from over, there are tales of the Hyborian Age left to tell—and maybe they will be a little more mature in more ways than just enough blood and nudity to ensure an NC-17 rating, but in what stories they tell and how, and how race fits into the age undreamed of. Certainly, this is a good start.

Sangre Bárbara can be purchased from Karras Comics; they are working on other new works based on Robert E. Howard’s stories and characters as well.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard and Others and Sex and the Cthulhu Mythos.

Deep Cuts in a Lovecraftian Vein uses Amazon Associate links. As an Amazon Associate I earn from qualifying purchases.

The Barbarian King: Salomé (2020) by Barbara Giorgi & Nicolò Tofanelli


Salomé muore e arriva nell’Aldilà.

La vista dell’Inferno è così terrificante de spaventare a morte anche la strega.

Con le ultime energie rimaste stringe un patto con un demonio, un traghettatore di anime, prigioniero anch’egli degli Inferi.

Salomé gli dona parti del suo corpo e quel che rimane della sua anima per fuggire dall’Inferno. In cambio dovrà donare al demone un erede, ma fare patti con il Male ha sempre delle consequenze terribili.
Salomé dies and arrives in the afterlife.

The sight of Hell is so terrifying that it scares even the witch to death.

With her last remaining energy she makes a pact with a demon, a ferryman of souls, also a prisoner of the Underworld.

Salomé gives him parts of her body and what remains of his soul to escape from Hell. In exchange she will have to give the demon an heir, but making deals with Evil always has terrible consequences.
Back cover copy to The Last Barbarian: Salomé (2020)

One of the surprises in The Barbarian King 1: Le Spade Spezzate (2019) by Massimo Rosi & Alessio Landi was the appearance of Salomé, the witch-queen from Robert E. Howard’s Conan story “A Witch Shall Be Born” (Weird Tales Dec 1934). This was a surprise not only because of a tie-in with another classic Conan tale, but because Salomé was quite firmly deceased at the end of that episode, long before Conan won his kingdom of Aquilonia. So how did she show up in The Barbarian King?

To answer that, Leviathan Labs published a spin-off: The Barbarian King: Salomé (2020). The creative team for this effort was Barbara Giorgi (script), Nicolò Tofanelli (pencils/inks), Angelo Razzano (colorist), Massimo Rosi (editor), Mattia Gentili (letter), and Lucrezia Benvenuti (logo & map design). This graphic novel covers what happened to Salomé between the end of “A Witch Shall be Born” and her appearance to aid the stricken Conan in The Barbarian King 1.

Robert E. Howard did populate his Conan tales with various non-Conan characters, but he never wrote any separate adventures of Bêlit or Valeria, or of Conan’s grandfather or sons or daughters, so there was no exact precedent for spin-offs. Thus it should not be surprising that in the seventy-odd years of Conan pastiche stories and novels, and fifty-odd years of Conan comics, spin-offs for side characters are comparatively rare. Pasticheurs, faced with the choice of writing new Conan tales or new non-Conan tales set in the Hyborian Age, generally went with the former; although The Leopard of Poitain (1985) by Raul Garcia-Capella is a notable early exception, and The Song of Bêlit (2020) by Rodolfo Martínez focuses in large part on Bêlit, though it is still a Conan story at heart.

In comic books, Marvel was largely skittish about spin-offs, early in Conan the Barbarian‘s run Roy Thomas and Gil Kane had produced a “Tale of the Hyborian Age” backup feature, echoing the successful “Tales of Asgard,” but the idea was never repeated. As Thomas tells it:

So I enlisted Gil to do a “Tale of the Hyborian Age”—a series I’d hoped to use occasionally in the 52-page Conan to give Barry [Windsor Smith] a rest. “The Blood of the Dragon” introduced the concept (which may have been Gi’s idea, since we co-plotted the story) that, when the hydragon was killed, its human assassin was magically changed to take its place. I was always proud of the name “hydragon,” combining the mythical “hydra” and the word “dragon,” and intended one day soon to use the hydragon of the Bossonian Marches in an actual Conan story.

Roy Thomas, Barbarian Life. vol. 1, 76

Conan never faced the hydragon, and there would be no more “Tales of the Hyborian Age.” Instead, Thomas created Red Sonja—an original Hyborian Age character loosely inspired by Robert E. Howard’s Red Sonya of Rogatino from “The Shadow of the Vulture” (The Magic Carpet Magazine Jan 1934). Red Sonja would go on to become a character who could be the protagonist of her own series—or series of series—which are still ongoing as of this writing.

Leaving Red Sonja aside, there were very few non-Conan series to spin-off from the main line: Conan: The Book of Thoth (2006, Dark Horse), Age of Conan: Bêlit (2019, Marvel), Age of Conan: Valeria (2020, Marvel), and Bêlit & Valeria: Swords vs. Sorcery (2022, Ablaze) are the only other spin-off series centered on characters from the Conan line; one might add Robert E. Howard Presents Thulsa Doom (2010, Dynamite) which spun out of Dynamite’s Red Sonja comics, though the character shares little more than a name with Howard’s original creation. Even so, that is a rather sparse showing from the dozens of series and hundreds of Conan and Red Sonja comics produced.

Red Sonja probably gives a good explanation why: for all of the worldbuilding that was put into the Hyborian Age by Robert E. Howard and subsequent writers, many of the comic adventures made little use of this. Red Sonja and Conan often tackled monster-of-the-month in their individual comics, or adventured through cities and countries never named by Robert E. Howard, in what were effectively generic sword-and-sorcery stories starring familiar protagonists. Even when Marvel published both Conan and Red Sonja comics at the same time, the two series were not written with reference to one another; they were effectively standalone S&S series that only nominally shared the same setting.

The same issue is evident in the spin-off series based around Thoth-Amon, Bêlit, Valeria, and Thulsa Doom. Many of these stories were well-written and illustrated—Sana Takeda’s covers for Age of Conan: Bêlit are absolutely gorgeous—but for the most part, these stories veer fairly far from Howard’s original conception of the characters and often have limited continuity with the Hyborian Age in the series they’re nominally spinning off from. Readers interested in greater lore for the Hyborian Age, like readers of the Cthulhu Mythos that desire more fragments of the artificial mythology to fit into their puzzle, were disappointed.

The Barbarian King: Salomé certainly takes it liberties with the character and the setting—but it begins very faithfully to “A Witch Shall Be Born.” Salomé begins just as Howard and Conan had left her, dead and her schemes unraveled. What we get next is her afterlife, which Howard never depicted or wrote about, so the writer and artist had a very free hand. I rather suspect that a possible inspiration for the series was Claudia Chevalier Vampire (2004- , Pat Mills & Franck Tacito), which is a spin-off of the popular Requiem Chevalier Vampire (2000-2012, Pat Mills & Olivier Ladroit)—both series have an emphasis on Hell, violence, sexuality, and mature storytelling, with the spin-offs taking a prominent female supporting character and turning them into a protagonist to expand on their characterization and tell their story.

Salomé’s harrowing, and the physical and mental transformations of her character—something less than redemption—lead her very far from the character that Robert E. Howard created. Yet it does change her into exactly the strange, wan, damaged character who aids Conan in the pages of The Barbarian King. Nor do they ever lose sight of where Salomé came from; her own abandonment as an infanticide and rescue being important themes in her interactions with other characters.

In that sense, Salomé follows the same philosophy of The Barbarian King: Robert E. Howard’s work is the launching point from which the creators start, but they are pushing into new, unwritten territory…but not without losing sight of where they came from, or where they’re going. If you like The Barbarian King, Salomé is an interesting accessory that goes deeper into the background and character of an important supporting character.

The Barbarian King: Salomé (2020) is available from Leviathan Labs. Like The Barbarian King it is in Italian, with no English translation yet.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard and Others and Sex and the Cthulhu Mythos.

Deep Cuts in a Lovecraftian Vein uses Amazon Associate links. As an Amazon Associate I earn from qualifying purchases.

The Barbarian King 1: Le Spade Spezzate (2019) by Massimo Rosi & Alessio Landi

Oggi Aquilonia has ottenuto la pace a caro prezzo e il Barbaro ormai è un vecchio stanco Re pieno di rimorsi, sognando il clamore della battaglia e l’adrenalina dell’avventura… questi sono tempi in cui il fuoco e l’acciaio potrebbero dettare le nuove leggi dell’uomo.

Today Aquilonia has obtained peace at a great price and the Barbarian is now a tired old King full of remorse, dreaming of the clamor of battle and the adrenaline of adventure … these are times when fire and steel could dictate the new laws of man.
— The Barbarian King 1: Le Spade Spezzate

Dead pulp authors can eternal lie, and in strange aeons many of their works may still be under copyright or have certain characters trademarks depending on the intellectual property laws of any given country. In Europe, the works of Robert E. Howard may be in the public domain, and because of that they are fair game for reprinting and reimagination. This applies both for prose works like the novel The Song of Bêlit (2020) by Rodolfo Martínez, and for comic books and graphic novels like French publisher Glénat’s gorgeous series of new adaptations of Robert E. Howard’s original stories of Conan the Cimmerian.

Comic books and graphic adaptations of the Cimmerian are intriguing because from 1970 to 1993 Conan (and other Robert E. Howard characters) were licensed to Marvel Comics, which provided a distinctive and iconic interpretation of the character—all the more so because the Conan comics were translated and published everywhere from Japan to Turkey. Marvel’s Conan the Barbarian was the most successful sword & sorcery comic of all time, with tie-ins to the 1980s Arnold Schwarzeneggar films, merchandise, and the lore of Robert E. Howard became intimately entangled with the Marvel Universe—including the Serpent-god Set, the Serpent Men, the eldritch entity Shuma-Gorath, the sinking of Atlantis, and by extension the Hyborian backstory of Varnae the Vampire and Kulan Gath, the villain of a popular X-Men event.

Marvel wouldn’t be the first to publish a Conan comic—La Reina de le Costa Negra in Mexico has that honor with its blond barbarian—nor the last, as Dark Horse held the license for many years. Yet Marvel’s Conan remains distinctive in fixing the barbarian’s appearance and some of his mannerisms and the development of his world. Even Dark Horse’s Conan under various artists and writers looked a bit more like the Marvel Conan than it did the original illustrations in Weird Tales, although the Frank Frazetta covers for the Lancer paperbacks in the 60s had their influence on both. Both Marvel and Dark Horse worked to both adapt Robert E. Howard stories and to publish new adventures of the barbarian, woven in and around his published career.

Which makes it really exciting to see how different creative teams handle the character.

The Barbarian King is an Italian-language series of fumetti (comics, equivalent to perfect bound graphic novels in the United States) from publisher Red Dragon and Leviathan Labs. The creative team for the first volume, Le Spade Spezzate (“The Broken Swords”) is Massimo Rosi & Alessio Landi (script); Luca Panciroli, Federico de Luca, & Alessandro Bragalini (pencils, ink, & layout); Marco Antonio Imbrauglio (colorist); Enrico Santodirocco (editing); Mattia Gentili (letterer); and Lucrezia Benvenuti (logo & map design).

In adapting Conan to comics there are traditionally two routes to take: adaptation of the original stories or the creation of new works that are based on past works and/or the same characters—Marvel also had a habit of adapting some non-Conan Robert E. Howard stories, non-Robert E. Howard Conan stories, and even some non-Conan sword & sorcery stories as Conan comics. One reason Marvel could “get away” with this is because they took a very different approach to continuity than Robert E. Howard did.

By the time Marvel got Conan, essentially all of his adventures had been published. These were initially written and published out of chronological order; Robert E. Howard was not setting out to create a single sprawling epic novel like The Lord of the Rings or The Odyssey, the adventures of Conan were written and published out of order, telling different stories from different periods of Conan’s life. This freed Howard from any strict timeline of events, much as the Hyborian Age—as a prehistoric hodgepodge of different places and eras—allowed him the freedom to shift setting and tone. Conan could be in a young thief in police procedural one story (“The God in the Bowl”), then an experience adventurer in a pirate story (“The Treasure of Tranicos”), then a king of a mighty nation overthrowing usurpers in a medieval war (The Hour of the Dragon), and it was up to the fans to piece together a probably outline of Conan’s career…which a couple of early fans did in the 1930s, and which other fans have added to or revisited ever since.

Marvel and to a degree Dark Horse would use these outlines as the skeleton on which to build their own storylines. By starting more or less linearly from the beginning of Conan’s career, they could intersperse Robert E. Howard adaptations with original storylines, follow the trace of Conan’s journeys and develop additional characters and plots—sometimes expanding on what Howard and others had written, sometimes adding new elements, even borrowing from the Cthulhu Mythos or staging crossovers. As a method, this has the advantage in that the Conan comics often had a kind of narrative flow that is usually missing from monthly comics in the United States: you can often literally trace Conan’s travels on the map of the Hyborian Age.

It also allows the development of series characters—sidekicks, reoccurring antagonists, etc.—which are almost entirely absent from Howard’s stories. Robert E. Howard’s Conan is not like Michael Moorcock’s Elric to have a Companion to Champions along for the ride for several subsequent adventures, neither does he have the same lover or enemy. Stygian sorcerer Thoth-Amon as Conan’s arch foe is entirely a creation of later writers; they never even meet in “The Phoenix on the Sword,” or in any other Howard story (although Conan runs afoul of the wizard’s deeds in “The God in the Bowl”). Conan’s habit of killing every wizard he meets and always ending the story with a different girlfriend was one of the major critiques laid against the pulp hero—but in the comics, many more encounters could be planned and carried out, more tension built up, relationships would have more lasting impact because they lasted longer from issue to issue and story to story.

The Howard’s Conan chronology ends, effectively, with The Hour of the Dragon. There he is king, he has survived multiple attempts on his life and rule, and he is going to take as queen the young woman Zenobia. No Howard stories are set after this point, though other authors and comics picked up at this point because it is a natural gray area: anything can happen, because nothing more is written after this point! Conan could even die—an impossibility in earlier tales, because of course he has to survive for the next adventure that is already planned out.

So after the events of The Hour of the Dragon is where The Barbarian King picks up.

King Conan is conspicuously different in this incarnation than the Marvel or Dark Horse versions: heavier, hairier, with grey streaks in his beard and scars on his face. While Conan comics have often been a bit more mature than others on the stands, able to get away with more gore and nudity than most comics, The Barbarian King leans into both more than most, but less for exploitation than because this is a very different, darker, more mature story than more readers will be familiar with and occasionally gritty, multi-media artwork fits the tone.

If acid sword & sorcery is a thing, this might be it.

When Roy Thomas and other writers began to adapt Conan to comics in the 1970s, they did so in part with the guidance of L. Sprague de Camp; de Camp had inserted himself into the editing of Robert E. Howard’s Conan stories, and had written several Conan pastiches, finished various fragments and synopses, and expanded the outline of Conan’s career. He didn’t do this for free or even directly, and Roy Thomas is frank about their relationship in his great memoir Barbarian Life: A Literary Biography of Conan the Barbarian, but de Camp’s influence was still strong on the series. Dark Horse’s comics, on the other hand, were published after a revolution in Howard studies & publishing had strongly emphasized the publishing of the original, unedited Robert E. Howard texts and the decline of pastiche—so show fairly less influence from de Camp—but they still follow Campian certain trends, like the emphasis on Thoth-Amon as an archvillain.

The Barbarian King ignores de Camp more or less entirely. Rather than setting Thoth-Amon up as the villain, they turn to one of the most iconic Conan stories of all time: Yara from “The Tower of the Elephant,” who has escaped from his prison and is now in command of new and inhuman powers from the Cthulhu Mythos to revenge himself on the barbarian king. This crossover isn’t the first time the Mythos have entered a Conan story (Robert E. Howard himself included explicit refrences to Lovecraft’s Mythos in the first draft of “The Phoenix on the Sword”), but it set the tone for the series as it develops: this is sword & sorcery with a strong blend of horror into the mix.

If The Barbarian King avoids de Camp and Marvel’s legacy for the most part, the influence of the 1982 film Conan the Barbarian is still very obvious, in theme, language, and occasional artistic flourishes that call back to the iconic Atlantean sword. Perhaps some of the costuming and nudity may also be reminiscent of 1980s Italian Sword & Sorcery films that were inspired by Conan, such as the Ator series or Sangraal…or perhaps not; the artists and writers on this project are obviously keen on the genre, but this is a Robert E. Howard project through-and-through.

Il desiderio era fondere il Fantasy Eroico Howardiano con un qualcosa di quasi Lovecraftiano e Barkeriano, cosa che immaginai quando lessi i VERMI DELLA TERRA con Bran Mak Morn la prima volta, nonché flavour che ho ritrovato da poco in Britannia di Milligan e Ryp, ad esempio.

The desire was to blend Howardian Heroic Fantasy with something almost Lovecraftian and Barkerian, which I imagined when I first read WORMS OF THE EARTH with Bran Mak Morn, as well as the flavor I recently found in Milligan and Ryp’s Britannia, for example.
—Massimo Rosi, “Intervista a Massimo Rosi a cura di Italian Sword & Sorcery” in The Barbarian King 1: Le Spade Spezzate

The story is brutal enough in some places to edge toward grimdark, although I don’t think the story is amoral or dystopian in that sense. It is definitely less reminiscent of Howard’s more high-hearted hero and more Conan in his darker and broodier moods, pushed in directions that Howard would never have dared take him in the pulps—and in that respect, I think, the series is highly reminiscent to the new Elric graphic novel adaptions being published by Titan books beginning with The Ruby Throne. Comic storytelling can be grittier and more explicit now than ever before, and in revisiting these characters these writers and artists are pushing the limit a little, going beyond just the words in old paperbacks and pulp magazines…and there’s nothing wrong with that.

Questo è il Re Barbaro! E sono sicuro che lo riconoscerete nell’albo che stringete ta le mani, perché gli autori che lo hanno realizato sono figli di Cimmeria e hanno compreso da temp il segreto dell’acciaio; ad animarli è la passione per le battaglie e per le donne; a contraddistinguerli uno lo spirito libero, sprezzante della censura e del politically correct. Chi sono io per dirlo? Son il cronista delle loro imprese e brindo alla loro gloria. Ma ora, bando alle ciance, è tempo di tornare nel mondo hyboriano.

Buona lettura cimmeri!

This is the Barbarian King! And I’m sure you will recognize it in the book that you hold your hands, because the authors who made it are sons of Cimmeria and have long understood the secret of steel; to animate them and the passion for battles and women; to distinguished by a free spirit, contemptuous of censorship and political correctness. Who am I to say? I am the chronicler of their exploits and I toast to their glory. But now, no more chatter, it’s time to go back to the Hyborian world.

Happy reading Cimmerians!
—Enrico Santodirocco, “Introduzione” in The Barbarian King 1: Le Spade Spezzate

A preview of the first few pages of The Barbarian King can be read for free on Issuu, and there is a video trailer on Facebook. While The Barbarian King is not yet available in English, the series and its art volumes can be purchased from Leviathan Labs, and some translations into other languages are available; O Rei Bárbaro (2019) for example is in Brazilian Portuguese and printed in black and white.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard and Others and Sex and the Cthulhu Mythos.

Deep Cuts in a Lovecraftian Vein uses Amazon Associate links. As an Amazon Associate I earn from qualifying purchases.

The Mystery of Lustful Illusion -Cthulhu Pregnant- (2015) by Takayuki Hiyori (宇行 日和)

愛欲幻想の怪~クトゥルフ・プレグナント~ (The Mystery of Lustful Illusion -Cthulhu Pregnant-) by Takayuki Hiyori (宇行 日和) is a 2015 Japanese tankōbon hentai manga published by Unreal Comics (アンリアル). This book is divided into ten chapters, each of which contains a fully-illustrated and sexually explicit Cthulhu Mythos story.

In art style, the book is geared more toward erotic comedy than erotic horror; and many of the Cthulhu Mythos entities within are presented as monster girls. Takayuki Hiyori had been previously known for their dōjinshi based on popular monster girl harem manga Monster Musume, and their manga are essentially a pornographic parallel to the mostly non-explicit books like Monster Girl Encyclopedia II (2016) by Kenkou Cross (健康クロス).

Cthulhu_TOC

In terms of writing and storytelling, The Mystery of Lustful Illusion -Cthulhu Pregnant- is a disconnected collection of short works, much like most Lovecraft story collections or Lafcadio Hearn’s classic collection Kwaidan. There is no larger overarching story of narrative, the major appeal of the work being simply that it uses the Cthulhu Mythos for these erotic stories and sexualized versions of eldritch entities like Cthulhu, Hastur, Shub-Niggurath, the Deep Ones, the Hounds of Tindalos, and the Cats of Ulthar.

The contents are aimed toward some well-established tropes and kinks: as the title might imply, impregnation is a fairly significant theme in many of the stories, but there are also instances of multiple penetration, sex work, incest, nonconsensual sex, body transformation or modification, breast expansion, group sex, large genitals, etc. Readers familiar with tentacle erotica might wonder if such appendages play their part, as they do in Le Pornomicon (2005) by Logan Kowalsky, but in truth they don’t play a significant role in the proceedings.

Cthulhu_CalloftheAbyssIn point of fact, The Mystery of Lustful Illusion -Cthulhu Pregnant- is difficult to distinguish from Monster Musume or Monster Girl Encyclopedia products. While Takayuki Hiyori uses references to the Cthulhu Mythos in the crafting and telling of the stories, the manga itself is pretty straight forward monster girl erotica, and aimed more directly at that audience than Lovecraft fans. The depictions of the various Mythos entities is mostly original, but skewed toward “mostly human with a few non-human traits”—the Cats of Ulthar, for example, are indistinguishable from the generic manga or anime “catgirl,” with their primary feline traits being cat ears and tail on a nubile young woman’s body. Eldritch horrors are hinted at but seldom realized.

The contents of this book might be generally compared to the more sexually explicit chapters of The Elder Sister-like One by Pochi Iida (飯田ぽち。), but where Pochi is telling an extended narrative with a few characters with extended character development and exploring emotions, Takayuki Hiyori is necessarily more episodic, with varied content and swift-moving stories that tend to get to the sexual action fast, dwell on them for the majority of the length of the chapter, and come to a relatively swift conclusion.

Cthulhu - Ulthar

Arguably the most fun chapter in the book is a variation on “The Cats of Ulthar.” While the forms the cats take are stereotypical for hentai manga, and the results are pretty much what you might expect, it both pays homage to Lovecraft’s original work while playfully subverting aspects of it. One might compare it in some ways to the “erotic” versions of classic horror novels which achieved a bit of notoriety in the 1970s, like The Adult Version of Frankenstein and The Adult Version of Dracula by “Hal Kantor” (Ed Wood, Jr.). Erotic retellings of Lovecraft aren’t exactly new—for example, “Herburt East: Refuckinator” (2012) by Lula Lisbon—but illustrated or graphic adaptations are relatively scarce.

愛欲幻想の怪~クトゥルフ・プレグナント~ (The Mystery of Lustful Illusion -Cthulhu Pregnant-) by Takayuki Hiyori (宇行 日和) has not been officially translated into English or published in the United States; perhaps some company like FAKKU might do so in the future and make it more widely available. Until then, those interested in the Japanese original can still find copies available from retailers online.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard and Others and Sex and the Cthulhu Mythos.

Deep Cuts in a Lovecraftian Vein uses Amazon Associate links. As an Amazon Associate I earn from qualifying purchases.

“Nelle Spire di Medusa” (2019) by Massimo Rosi & Tommaso Campanini

Una chioma simile la faceva sembrare una principessa orientale dipinta da Aubrey Beardsley; quando li sciogleva le arrivavano sotto le ginocchia e brillavano come se possedessero una vitalita propria.

Chiunque avrebbe pensato sen’zaltro a Medusa o a Berenice…
The Miskatonic Diaries: Nelle Spire di Medusa e altre storie 25

Such hair made her look like an oriental princess painted by Aubrey Beardsley; when she melted them she reached under her knees and shone as if they possessed a vitality of her own.

Anyone would have thought of Medusa or Berenice without any doubt …
—”In the Coils of Medusa” (trans.)

There have been many graphic adaptations of H. P. Lovecraft’s work; adaptations of his revision tales are scarce, and it very unusual to run into two that cover the same story. However, there are two adaptations of “Medusa’s Coil” (1939) by Zealia Bishop & H. P. Lovecraft“Medusa’s Curse” (1995) by Sakura Mizuki (桜 水樹氏) and “Nelle Spire di Medusa” (2019) by Massimo Rosi (writing) & Tommaso Campanini (art), which is the title story to The Miskatonic Diaries Vol. 1—and it is interesting and informative to compare the two adaptations to each other, as well as to the source material.

001_by_tommydamninks_ddp9i2i-fullview

First story page, sans text, by Tommaso Campanini
DeviantArt

The title, to start with, is interesting: most Italian translations of “Medusa’s Coil” are titled simply “Medusa,” but the earliest translation listed in H. P. Lovcraft A Comprehensive Bibliography is “Nelle spire di Medusa” in a 1976 collection of the same name. The story itself hews closer to Lovecraft’s text than “Medusa’s Curse”: the setting is once more in the United States, in the early 20th century, and the main characters are Denis de Russy, his father, Frank Marsh, Marceline Bedard, and the nameless narrator. The character of Sophonisba, and all the other servants white and black, are absent. This is not to say that the adaption completely ditches the background of the original story:

C’era stata un’epoca in cui le capanne che sorgevano nella parte posteriore della proprieta—su un tratto pianeggiante ora sommerso dal fiume—avevnao ospitato fino a duecento schievi negri; sentirili cantare, ridere e suonare il banjo di notte equivaleva a cogliere il fascino di una civilta e un ordine sociale purtroppo estinti.
—”Nelle Spire di Medusa” (25)

There was a time when the huts that stood at the rear of the property—on a flat stretch now submerged by the river—had hosted up to two hundred black slaves; hearing them sing, laugh and play the banjo at night was tantamount to grasping the charm of an unfortunately extinct civilization and social order.
—”In the Coils of Medusa” (trans.)

Yet here there are some differences from the original story as well. Whether this was an issue with the translation or a deliberate twist by Massimo Rosi isn’t clear, but the character of Denis de Russy is given a little quirk:

Romantic young devil, too—full of high notions—you’d call ’em Victorian, now—no trouble at all to make him let the nigger wenches alone.
—H. P. Lovecraft & Zealia Bishop, “Medusa’s Coil”

Un giovanotto romantico ribelle, pieno di sentimenti che probabilmente lei definirebbe antiquati. E le assicuro che non era facile tenerlo lontano dalle ragazze negre!
—”Nelle Spire di Medusa” (26)

A rebellious romantic young man, full of feelings you would probably call antiquated. And I assure you it wasn’t easy to keep him away from black girls!
—”In the Coils of Medusa” (trans.)

While it is an inversion of Lovecraft’s original text, this formulation adds a bit of foreshadowing to later developments in the story.

As with “Medusa’s Curse,” the graphic adaptation greatly compresses and somewhat linearizes the original narrative; we never see the unnamed narrator arrive, by the time the story starts he is in the house with the elder de Russy, who is telling their story. The contours of the narrative, as with “Medusa’s Curse,” follow the general outlines of a romantic tragedy, right up until the point of the murder.

As in the original story, Marceline hardly gets any speaking lines. In “Nelle spire di Medusa” however, what she says has more portent than the dialogue Lovecraft gave her:

Voi tutti dovreste stare molto attenti se cantassi le vecchie preghiere o cercassi di evocare ciò che dorme a Yuggoth, Zimbabwe e R’lyeh. Ti facevo più prudente.
—”Nelle Spire di Medusa” (26)

You all should be very careful if you chant the old prayers or try to evoke what sleeps in Yuggoth, Zimbabwe and R’lyeh. I used to make you more cautious.
—”In the Coils of Medusa” (trans.)

Marceline Bedard in this story is more fully involved with the Cthulhu Mythos, or at least more openly conversant; while she doesn’t quite take Soniphisba’s place in ranting about “Marse Clooloo” and invoking Shub-Niggurath, there the Mythos element is more prominent, especially with the more compact narrative.

012_by_tommydamninks_ddp9i5w-fullview

Sixteenth story page, sans text, by Tommaso Campanini
DeviantArt

We never see the first two murders, not in the original story and not in the two adaptations. That lends an almost Gothic atmosphere as the elder de Russy has to follow the bloody trail back to Denis, and provides some great visuals…and it’s also where the story transitions from the romantic-tragedy to something weirder, where the hints of the supernatural cult background become shockingly, terribly real.

Which leads to the inevitable reveal…or, perhaps more accurately, the confirmation of what the readers already know, or have guessed. That the painting, as in “The Picture of Dorian Gray,” will be the mirror that reveals the truth about Marceline. In the original narrative, Lovecraft had this final confirmation placed at the very end of the story, and used it as a sort of double revelation as to both the truth of Marceline’s supernatural affiliations and, almost as an afterthought, her “passing” as white. As with “Medusa’s Curse,” Massimo Rosi and Tommaso Campanini move the reveal of the painting forward, so that the subsequent events flow naturally without requiring a flashback or other device to show what the painting looked like before its destruction.

Appena ho visto il quadro ho capito ciò che era e il suo ruolo nei tremendi segreti che si tramandano dai giorni di Cthulhu e dei Grandi Antichi…

Segreti che furono quasi cancellati dalla terra quanto Atlantide sprofondò tra le onde, ma che continuano a serpeggiare in certe tradizioni nascoste, in certi miti e riti esclusivi che si celebrano nel cuore della notte.

Vedi, non era una ciarlatana: sarei stato contento che lo fosse, invece era proprio quello che diceva.

Era l’antica, orribile ombra a cui i filosofi non hanno mai osato dare un nome… l’essere di cui il Necronomicon fa solo cenno, ed e simboleggiato dai colossi dell’isola di pasqua.
—”Nelle Spire di Medusa” (44)

As soon as I saw the painting I understood what it was and the role of him in the terrible secrets that have been handed down from the days of Cthulhu and the Great Ancients …

Secrets that were almost erased from the earth when Atlantis sank in the waves, but which continue to meander in certain hidden traditions, in certain myths and exclusive rituals that are celebrated in the dead of night.

See, she wasn’t a charlatan: I would have been glad she was, but that was just what she said.

She was the ancient, horrible shadow to which philosophers have never dared to give a name … the being of which the Necronomicon only mentions, and is symbolized by the colossi of Easter Island.
—”In the Coils of Medusa” (trans.)

019_by_tommydamninks_ddp9i89-fullview

Nineteenth story page, sans text, by Tommaso Campanini
DeviantArt

“Medusa’s Curse” side-stepped the racial reveal by eliminating the “passing” subplot of the story completely; “Nelle Spire di Medusa” chooses to address it by making it purely visual. Marceline’s race is never mentioned once in the text, and she is continually depicted as being light-skinned and with straight hair. If the reader goes back through the story and examines her features closely, they might find facial features which are ambiguous…but there is no shading that differentiates her from the rest of the characters. She basically does pass as white, even in death, except in the painting itself where she is deliberately shaded darker, with frizzier hair, and in the close-ups more pronounced features…but this aspect is never given any textual relevance.

It is a device that can only rally work in a graphic medium: it puts the onus of the issue of race on the reader as to how to interpret the painting, and thus how to interpret Marceline Bedard. Technically accurate to Lovecraft’s original, yet a new interpretation that presents a degree of ambiguity as to where the true horror in the story lies.

023_by_tommydamninks_ddp9i9c-fullview

Nineteenth story page, sans text, by Tommaso Campanini
DeviantArt

There is a bit of action in the ending, as the elder de Russy’s narrative draws to its close, the supernatural vengeance is culminated, Riverside house meets its “Fall of the House of Usher”-esque demise, and we are left with the disquieting ending where the narrator wonders at what ghostly events had replayed themselves…both “Medusa’s Curse” and “Nelle Spire di Medusa” play out these last few story beats fairly faithfully.

There’s no reason not to. It sounds weird when talking about one of Lovecraft’s least-loved stories, but once an adaptor resolves the question of how to handle the Marceline Bedard’s portrait (and all the issues bound up in that), the remaining narrative structure is cobbled together from bits and pieces that are almost too familiar: young woman marries into a family, big isolated house in the country, a friend arrives to set up the love triangle, a bloody double murder resolves the love triangle, a supernatural vengeance from beyond the grave, the house burns down, it was all a dream…or was it?

These are all very familiar story elements for anyone that’s ready a good chunk of weird fiction or Gothic fiction; they’re not all usually mixed together, but you can see the prototype of this kind of story in, for example, Robert W. Chambers’ “The Mask” from The King in Yellow (1895). The use of the Cthulhu Mythos and the revelation that Marceline Bedard is “passing” as white are novel to the story, but they also really don’t mesh well, and the slightly convoluted narrative structure that Lovecraft used to express the ideas unnecessarily conjoins those two plot threads, which is what makes the revelation of Marceline’s portrait both so memorable and so terrible: the one-drop rule is put on the same tier as some of Lovecraft’s cosmic horrors.

So if you just look at the story without that racial element, the rest of the story structure tends to fall into place fairly easily. Subtraction is the route that “Medusa’s Curse” took“Nelle Spire di Medusa,” however, goes for intimation. The story is technically very faithful to the original text, but it does so in a way that refuses to spell out the racial prejudice that underlay the original story prompt by Zealia Bishop. Whether or not that is enough is a question for the reader…and there are other questions readers might ask themselves:

Would it have been better if Marceline’s skin had not been shaded in? Will every reader of every adaptation of “Medusa’s Coil” go into the story looking for hints to her race? Would they have if they didn’t know that was the revelation all along?

You can read a Mythos story more than once, but you can only really experience that culminating confirmation, the ripping-the-band-aid-off sensation, the first time. Once you know what there is to know about “Medusa’s Coil,” there is little “shock” value left…it is only a question of the skill of the writers and artists that do the adaptation, and how they choose to handle the subject matter.

Massimo Rosi and Tommaso Campanini both do a more than adequate job on all the technical aspects of this adaptation: the narrative is relatively faithful, the pacing is right despite the front-loading of exposition and the relative death of action that are hallmarks of Lovecraft stories, and Rosi makes some clean cuts and welcome additions that tighten the narrative. Campanini’s art, in clean black-and-white except for the shaded segements of the portrait itself, are very pleasing; you can tell he put a lot of thought into the framing and layout, with a real preference for floating panels set above and in front of a larger illustraton which makes the reader sit back a little and take it all in. If I had to voice a criticism, it’s that Marceline’s hairlength is depicted inconsistenantly…it looks very short in many shots before her death…but chalk that one up to artistic license.

Tommaso Campanini uploaded the raw, textless art for “Nelle Spire di Medusa” to their DeviantArt gallery.

The Miskatonic Diaries Vol. 1: Nelle Spire di Medusa et altre storie (2019, Weird Books) is available on Amazon Kindle; the hardcopy graphic anthology does exist, but is a little harder to get in the United States. 


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard and Others and Sex and the Cthulhu Mythos.

Deep Cuts in a Lovecraftian Vein uses Amazon Associate links. As an Amazon Associate I earn from qualifying purchases.

Le Bol Maudit (1982) by Enki Bilal

Et tu sauras ce que je sais…tu connaîtras par ce bol, les secrets les plus terrifiants, car comme moi tu es damné… par Yuggoth le maudit prends!!!
—Enki Bilal, Le Bol Maudit 2

And you will know what I know … you will know by this bowl, the most terrifying secrets, because like me you are damned … by Yuggoth the evil take this!!!
—English translation

“Le Bol Maudit” (“The Evil Bowl”) was the first story that Enki Bilal published, in the Franco-Belgian magazine Pilote in 1971. Over the next few years, Bilal would publish several more short stories in Pilote, including “A tire d’aile” (“On the Wing”), “Ophiuchus” (from the Greek, “Serpent-bearer”), “La chose a venir” (“The Thing To Come”), “Ciel de nuit” (“Night Sky”), “Kling Klang,” “Le mutant” (“The Mutant”), and “Fermez les volets et ouvrez l’oeil” (“Close the shutters and keep your eyes open”).

Most of these were very short black and white affairs, some only a couple pages long, with surreal and science fiction themes: astronauts, aliens, mutants, dreams—that would see much broader exploration in his more well-known and longer works such as Légendes d’Aujourd’hui (with Pierre Christin) and the Nikopol trilogy, which was partially adapted in the film Immortel (2004). These early works by Bilal were later collected, first by Minoustchine in 1975 as L’appel des étoiles (“The Call of the Stars”, 1975), containing only five stories, and then by Futuropolis in Le Bol Maudit (1982) containing eight. An English translation of the Minoustchine volume (reprinting “The Evil Bowl,” “On the Wing,” “Ophiuchus,” “Pulse” (“La chose a venir”), and “Close your shutters and watch out!”) was published by Flying Buffalo as The Call of the Stars (1978).

“The Call Of The Stars,
or the dark destiny of men called on by
the unutterable and inconceivable unknown.
Four stories with a Lovecraftian touch,
plus an authentic dream-nightmare voyage
I experienced with my tender companion
To whom I dedicate this collection dark with hope.”
Enki Bilal
—Back cover text of The Call of the Stars

In this early work, Bilal is displaying many of his influences very openly; there are gorgeous full-page compositions that show the influence of Philippe Druillet’s Lone Sloane, which was also published in Pilote for a period; scenes inspired rather blatantly from 2001: A Space Odyssey (1968), and there are stories like “Ophiuchus” which is essentially an adaptation of, or at least a variation on, H. P. Lovecraft’s “The Shadow over Innsmouth.” Bilal hadn’t quite reached his distinctive style of art and storytelling yet, but he was definitely on his way.

IMG_2608

Pages from “Le Bol Maudit”

“Le Bol Maudit” has the most explicit references to Lovecraft, although these are basically just Easter eggs for fans. Appreciation for Lovecraft blossomed in France, and in the Franco-Belgian comics circles during this periods, which would culminate in the special Lovecraft issue of Metal Hurlant in 1979, and still continues today in works like La Planète aux Cauchemars (2019) by Mathieu Sapin & Patrick Pion

IMG_2609

Panels from “Ophiuchus”

From a Lovecraftian standpoint, “Ophiuchus” is probably the most interesting, however. “Beau Rivage” (“Beautiful Shore,” “Pampona Beach” in the Flying Buffalo translation) is an intriguing variation on Innsmouth. A city of an alien race, human enough but decaying, mutating, shunning the sun, participating in the strange cult of Ophiucus until, the distant constellation. None of Bilal’s stories attempt horror, exactly, although a few of them have that surreal twist reminiscent of the Twilight Zone. In this respect, Bilal’s twist on Lovecraft’s ending is fitting: it is one thing to be an outsider among a crowd, not knowing why you don’t belong, and something else again to know yourself truly and completely…and know exactly why, and why you can never go home again.

IMG_2610

Page from “Fermez les volets et ouvrez l’oeil”

The most ambitious story, artistically, is the last one: “Fermez les volets et ouvrez l’oeil,” a surreal, fantastic dream-voyage of a young man and woman, with some incredibly elaborate crosshatching and a kind of plot like a more mature, Tolkien-esque version of Winsor McCay’s “Little Nemo.” There are some creatures and places here that would not be out of place in Lovecraft’s Dreamlands, although there is no explicit connection made. Like Lovecraft and Randolph Carter, Bilal inserts himself into his work now and again, most deliberately and explicitly in “Fermez les volets et ouvrez l’oeil,” where he is the male dreamer.

Taken all in all, Le Bol Maudit is a fun collection; the individual stories don’t build up into anything bigger, but they provide an interesting insight into Bilal’s earliest work, and a few nice little Lovecraftian Easter eggs for fans. The Flying Buffalo translations leave a little something to be desired; and chunks of the text go from serif to sans serif without warning. While apparently Bilal did his own lettering, parts of the English translation (translator and letterer uncredited) look like they were done with a typewriter, while others were lettered by hand or used stencils. It would nice to see a new translation into English, perhaps including the stories that never made it into the Flying Buffalo volume…but whether that will ever happen, who can say?

Thanks to Dave Haden at Tentaclii for pointing out a couple things I missed.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard & Others (2019) and Sex and the Cthulhu Mythos (2014).

Dagger of Blood (1997) by John Blackburn

They that write as a trade to please the whim of the day, they are like sailors that work at the rafts only to warm their hands and to distract their thoughts from their certain doom; their rafts go all to pieces before the ship breaks up.
—Lord Dunsany, “The Raft-Builders” (1915)

Popular fiction, whether it be for pulp magazines, comic books, or pornography, is ephemeral. Precious few authors have the kind of posthumous renaissance that H. P. Lovecraft has experienced. Even those who build up a considerable body of work, or a dedicated following, often sink out of sight once they die. Their works aren’t reprinted. Work goes uncollected, unread, forgotten.

John Blackburn died in 2006. His raft is breaking up.

In 1989, Blackburn self-published his own comic, Coley on Voodoo Island, acting as writer, artist, and letterer. While normally categorized among gay comics, Coley is bisexual, or maybe pansexual: a living sex icon, his very presence tends to attract everyone, regardless of sexuality or gender identity. Some folks might characterize Coley—the ageless, immortal, six-pack-abs voodoo sex god with a large penis, a bottomless libido, and a constant parade of sexual partners—as a form of wish fulfillment. Yet it is wish fulfillment in the same way that Conan the Cimmerian, or Captain America, or the Vampire Lestat are. Coley embodies a pure fantasy, a larger-than-life figure who moves through the world, and in so doing changes it.

The first four issues of Coley’s adventures were self-published by Blackburn; in 1992 Fantagraphics, which was publishing a great number of alternative, independent, and erotic comics, picked up Coley and reprinted the first adventures and then new ones. While a supernatural fantasy element was present from the beginning, the Cthulhu Mythos slid into the mix in 1993 with the two-issue series Idol of Flesh, where Coley runs up against a cult of Shub-Niggurath.

gcrw1_127

Idol of Flesh #2 (1993)

As an artist, Blackburn puts a lot of work into his hatching; you can see some influence from superhero comics in the often skin-tight clothes and Coley’s heroic proportions, and this sometimes goes for other characters as well. Compositions tend to be focused: the reader’s eye is usually drawn to the center of each panel, each pane, and backgrounds usually fade out to dark hatching during the frequent erotic scenes or conversational back-and-forth. Stylistically very different from Le Pornomicon (2005) by Logan Kowalsky or Insania Tenebris (2020) by Raúlo Cáceres, many readers might fairly judge it to be almost crude by comparison. It might be better to compare Blackburn’s work with underground cartoonists of the ’70s in terms of style and technique.

The plot of the series revolves around Coley, even when he isn’t on the page. The other characters are almost invariably attracted to him, but have to figure out for themselves what that means, what their relationship is about, particularly as Coley—while a loyal friend, and able to fall in love easily with others—has basically zero interest in monogamous relationships, and resists anyone else’s efforts to constrain or define his behavior. This tends to put him at odds with local authority figures, such as the police, religious types, and general bigots—and in a few cases, attracts supernatural forces.

The Cthulhu Mythos intrudes on Coley and his gaggle of associates in the three-issue Dagger of Blood series in 1997. This was the final standalone comic produced featuring Coley, although Fantagraphics would publish three additional omnibus albums titled Coley Running Wild from 1997-2003. Coley’s earlier encounter with the cult of Shub-Niggurath put him on the cultist radar, and he now has to deal with another descendant of the Old Ones.

GCRW8217

Dagger of Blood #2

While the story takes many X-rated breaks, the plot takes a turn strongly reminiscent of the post-war Men’s Adventure Pulps of the late 1940s and 50s—though not one that would probably ever have passed the editors of those magazines.

GCRW8220

Dagger of Blood #2

Old Nazi mad scientist in a temple of the Old Ones deep inside a jungle probably sounds like an exploitation script treatment even before you add the pornstars, voodoo sex god, flagellation scenes, interracial relationships, body modification, sex changes, and bloody violence…but there is something more interesting at work here.

One of the things that sets Coley apart from the other characters in this series is that he is completely accepting of both his body and his sexuality; it helps that by the standards of the characters in the comic, he’s basically perfect: young, slim, muscled, big genitalia, etc. and he maintains it with seemingly zero effort. By contrast, many of the other characters are not at all happy with their body or their sexuality. The main antagonist Joquatoth is dealing with the effects of his inhuman heritage—and wants to stay human. If he wasn’t deliberately set up as evil, he could be seen as an almost tragic figure, facing issues of body image that parallel those of many transgender folk as they deal with issues like puberty, or strive to achieve a body closer to their gender identity via hormones and surgery.

Blackburn doesn’t explore these issues in anything like depth; the castration scene is a setup for a sub-plot where the genitalia of two characters are swapped: Coley’s lover Lonny gets a vagina, and the mostly lesbian Kit gets his penis. Lonny and Kit’s introspection at these drastic and fantastical changes to their bodies is less than profound…but it’s there.

GCRW8304

Dagger of Blood #3

The idea of transsexual or intersex characters that don’t conform strictly to a sex or gender binary are nothing new, not even in Lovecraft’s time. His friend Samuel Loveman wrote “The Hermaphrodite” in 1926, pulp stories like Seabury Quinn’s “Strange Interval” (Weird Tales May 1936) and Lovecraft’s own “The Thing on the Doorstep” (Weird Tales Jan 1937) play with gender-changes, albeit in very non-explicit and largely sexless ways. It takes a certain amount of artistic freedom to actually depict and address some of these issues, and that just wasn’t possible under the editorial and mail censorship of the 1930s, even if there had been writers among Lovecraft’s correspondents and devotees who had desired to address such issues.

Which is one of the things that makes Dagger of Blood stand out. Yes, it’s very blatantly pornography, with a rare page that goes by without nudity or some sexual act; it’s a comic book and not a novel, which places it in that weird intersection of being doubly disposable for being taboo in subject matter and a medium often derided at the time as childish or trash (though that was slowly changing). The Mythos material is slight, being two storylines involving cultists with semi-human leaders. There is a tentacle erotica scene, which might owe something to the popularity of Japanese manga and anime like Toshio Maeda’s La Blue Girl (manga 1989-1992, original video animation 1992-1993).

GCRW8311

Dagger of Blood #3

Yet it’s for that exact reason that Dagger of Blood has its charms, and can even address some of these issues of gender, sexuality, relationships, and body image when contemporary Mythos works largely didn’t…because Blackburn didn’t have to subscribe to the same editorial taboos, the social norms and mores that he would if he had been working for Marvel Comics or even Playboy. Working on his own he had more creative freedom to get really weird—and that kind of growth can be important. Even if Blackburn’s Coley opus isn’t destined to stand the test of time, it is one of Dunsany’s rafts set adrift…and who knows what it might inspire, if it does survive a little while longer?

Our ships were all unseaworthy from the first.

There goes the raft that Homer made for Helen.
—Lord Dunsany, “The Raft-Builders” (1915)

John Blackburn’s Dagger of Blood #1-3 were published by Eros Comix in 1997; they were collected in Coley Running Wild, Book Three: Hardthrob (2003).


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard & Others (2019) and Sex and the Cthulhu Mythos (2014).

“Massacre à Miskatonic High School” (2008) by Jean-Jacques Dzialowski & Dimitri Fogolin

Depuis la nuit des temps,
Des dieux noirs corrompent notre monde.
Ce sont les Grands Anciens.

La folie est leur visage.
L’horreur est leur royaume.
Leur éveil approache…
Since the dawn of time,
The dark gods corrupt our world.
These are the Old Ones.

Madness is their face.
Horror is their kingdom.
Their awakening approaches…
Back cover, Les Mondes de Lovecraft

MondesLes Mondes de Lovecraft (“The Worlds of Lovecraft,” 2008, Soleil) is a standalone French-language comic anthology of stories set in the world of H. P. Lovecraft, including an adaptation of Lovecraft’s “Dagon.” Two of the stories in the book are the work of Jean-Jacques Dzialowski (writer) & Dimitri Fogolin (artist): “Le Signe sans Nom” (“The Nameless Sign”) and “Massacre à Miskatonic High School” (“Miskatonic High School Massacre”). The two works are complementary, in that they tell different sides of the same story from different perspectives. “Le Signe sans Nom” is given after-the-fact, during the deposition of a Sergeant McDermot, who responded to the events at Miskatonic High. “Massacre à Miskatonic High School” on the other hand gives the perspective of the school shooters. 

 

IMG_2591

The 1999 Columbine High School Massacre casts a long shadow over culture and pop culture alike. The media blitz helped to inspire numerous copycats; partisan politicians and pundits in the United States tend to quickly politicize shootings to minimize arguments over gun ownership as happened in the aftermath of the 2012 Sandy Hook Elementary School Shootings. Comic books have rarely touched on such controversial and emotionally-charged territory; DC Comics notoriously cancelled the Hellblazer story “Shoot” by Warren Ellis, Phil Jimenez, and Andy Lanning in 1999 over concerns of backlash.

At the bottom of most coverage of such shootings is one question: Why did they do it? What drove these kids to kill other kids?

Real-world causes are complex: psychological issues, a disturbed home life, access to firearms are all contributing factors. In the worlds of H. P. Lovecraft however…it’s rather simple.

They want the books.

Toute sa vie, grand-père a cherché les livres. Il en avait trouvé certains et il m’a laissé plein de notes…

All his life, grandfather searched for books. He had found some and he left me lots of notes …

In real life, the two Columbine Massacre shooters committed suicide in the library. In this Miskatonic Massacre, Dzialowski and Fogolin have something similar happen, but for very different reasons. Taking a page from Lovecraft’s “The Dunwich Horror,” the two shooters want access to the ancient tomes contained (somewhat inexplicably) in the Miskatonic High School library.

“Massacre à Miskatonic High School” is nine pages; “Le Signe sans Nom” is eight. The two works should really be considered as parts of the same story, and being parallel narratives, they have visual and textual echoes and references to one another—the final panels are largely identical. Fogolin, however, approaches each story separately. “Le Signe sans Nom” is darker, with more blacks, greys, and blues, while “Massacre” is brighter, dominated by yellows and greens—appropriate enough given the prominence of Hastur in this chapter of the story. The layouts for both stories also start the same: a regular nine-panel grid, which breaks down in the subsequent pages.

Given the subject matter, there is a certain amount of commendable reticence to show too much. We see bullets, blood, dead bodies, but we don’t actually see anyone get shot on the page, in close up or detail. Readers can be appalled at what is happening without seeing every last bullet hole or shard of bone. At the same time, this gloss of violence and the digital coloring lends a certain muddiness to the compositions; one wonders how it would have been different if Jacen Burrows or Raulo Cáceres might have handled the same material.

IMG_2600

Lovecraft never quite tackled such a mundane horror as a school shooting. Yet the horror in this story is a little different from real life. What if Wilbur Whateley had reached the Necronomicon? Would he have succeeded in clearing off the Earth, or would he have ended up as these two did? The central issue isn’t just the horrors perpetrated, but that the two shooters in this story very nearly succeeded. If someone had been a little more competent…how much more damage could they have wrought?

Perhaps more importantly, what’s to stop the same thing from happening again?

“Le Signe sans Nom” and “Massacre à Miskatonic High School” are both published in Les Mondes de Lovecraft. It has not been translated into English or reprinted, as far as I have been able to ascertain.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard & Others (2019) and Sex and the Cthulhu Mythos (2014).

Insania Tenebris (2020) by Raúlo Cáceres

This dossier collects research on the nineteenth-century engravings of a mysterious Goya student that represent impossible beings and disturbing anachronisms.

Following in the footsteps of the Genius of Providence and inspired by the Cthulhu Mythos, the group of writers The Bastards of Abdul Alhazred and the cartoonist Raúlo Cáceres come together to recreate this universe of madness and darkness.
—Back cover copy, Insania Tenebris, translated from the Spanish

Spanish artist Raúlo Cáceres is no stranger to Lovecraft, and though many fans might not recognize him by name, there’s no mistaking his incredibly detailed, explicit style that often takes horror and eroticism for its subject. His comics and graphic novels in this vein include Elizabeth Bathory, Cuentos Mórbidos, Justine y Juliette (after the Marquis de Sade novels), and Agues Calientes, which have been translated into several languages. Less pornographic but still fun are books like Galeria de los Engendros Album de Cromos de los Monstruos, an album of monsters in the vein of 1970s and 80s compilations for kids.

For English-speaking audiences, Cáceres’ most notable work would include his work on Crossed, Crécy, and The Extinction Parade, but he also provided some gorgeous covers for Alan Moore and Jacen Burrow’s Providence which showcase not just his skill and style, but his deep appreciation for the details of Lovecraft’s Mythos.

providence-raulo-cover-02-finalwords

Cáceres was also the artist on the Lovecraftian horror series Code Pru, written by Garth Ennis, and Ennis/Cáceres continued the storyline in the anthology book Cinema Purgatorio, and provided illustrations for the Lovecraftian alien gods of Spanish roleplaying game Eden.

In 2020, Raúlo Cáceres published the first volume of Insania Tenebris: Textos de Los Bastards de Abdul Alhazered (Shadowy Madness: Texts from the Bastards of Abdul Alhazred), a 32-page collaborative project where multiple Spanish writers provided short text pieces to accompany Cáceres’ unique vision of Lovecraft’s Mythos—which takes the form of a series of found documents. Imagine stumbling across a dossier of evidence proving the existence of the Mythos, from ancient times through World War 2 and to the present day—illustrated in glorious and disturbing detail.

It is these collaborators who are the “Bastards of Alhazred”: Gabriel Soriano, Emilio Gómez, J. M. Morcillo, La doctora X, Gómez Navarro, Tito Alberto, and of course, Raúlo Cáceres himself.

InsTen3

En el lecho de un ataud asiste
sobre absorta dama, su piel mancilla
un lúgubre gul perpetra y resiste.

In the bed of a coffin attends
Above lost lady, her skin stained
A melancholy ghoul persists and remains.
—”Despertar oscuro” by Emilio Gómez, Insania Tenebris 10

Like many extreme artists, Cáceres is at his best when there are no holds barred—but just because he can show as much graphic detail as he wishes to doesn’t mean every scene has to be fit for a death metal album or a storyboard for a graphic erotic horror film. Look at the names on the niches in the wall: Clark Ashton Smith in the top left, the name “Agatha Tremoth” on the coffin lid. This is an homage and illustration for Smith’s “The Nameless Offspring,” a ghoul story that Lovecraft praised.

InsTen4

En dicho grabado, y tal como se describe en el texto de Notre-Dame, destaca la figure de un caballero ritualista invocador de seres oscuros que, a través de la utilización de plegarias de sangre, buscará la intersección con seres del más allá, valiéndose para ello de la lectura del libro prohibido De Vermis Misteriis, utilizado como llave conductora a la mediación interdimensional.

In said engraving, and as described in the Notre-Dame text, the figure of a knight ritually invoking dark beings stands out who, through the use of bloody prayers, will seek the intersection with beings from beyond, availing himself by reading from the forbidden book De Vermis Misteriis, used as a conductive key to interdimensional mediation.
—”Las cartas de Notre-Dame” by Emilio Gómez, Insania Tenebris 6

There are influences here beyond just Lovecraftian fiction and in-jokes. As with Monster Girl Encyclopedia II (2016) by Kenkou Cross (健康クロス), the Call of Cthulhu Roleplaying Game had an obvious visual influence in the way Cáceres depicts some of his Mythos entities, notably the Night-Gaunts, Mi-Go, and Dark Young of Shub-Niggurath. The nature of the texts are also representative of gaming influence: these are all in-character pieces, found documents, meant to be read and interpreted not as complete stories in and of themselves but as deliberate fragments—like piecing together the clues in a Cthulhu Mythos story, from copied snatches of journals and paintings.

InsTen1

En esta, encuentra un viejo diario firmado por un tal capitán Pierre Eaudon, escrito en francés, con extraños dibujos de figuras humanas de aspecto reptiloide, cálculos matemáticos, anagramas y las palabras “YIG” y “VALUSIA” repetidas de forma obsesiva a lo largo del texto.

In it, he finds an old diary signed by a certain Captain Pierre Eaudon, written in French, with strange drawings of human figures of reptilian aspect, mathematical calculations, anagrams and the words “YIG” and “VALUSIA” repeated obsessively throughout of the text.
—”Informe de las SS” by J. M. Morcillo, Insania Tenebris 14

There are scenes in this portfolio which might turn a weak stomach or dissuade the prudish; notably a cannibal feast captured in particularly lurid detail, and the final pièce de résistance which captures Cthulhu and his paramour mid-coitus as the acolytes look on…and there are scenes that might make a reader smile, like the nod to death metal church-burning, the Mi-Go and the astronauts…and maybe just the care and detail that went into the written work as well.

For make no mistake, while Cáceres’ art is the main attraction (especially for those who don’t read Spanish), this is a true collaboration and the Bastards deliver appropriately creepy context that adds depth and substance to already fantastic scenes. There is a story here, told in bits and pieces, building up to more than just a portfolio of exquisite artwork. Goya’s student found himself on the trail of something bigger and darker than he could have imagined.

As of this writing, Insania Tenebris (2020) is only on sale in Spain, and has not been translated. A second volume, Insania Tenebris 2, is due to be published in 2021…and if anything, looks more daring and fantastic.

With thanks and appreciation to Iantha Maria Fyolek for her help. Any errors in translation are mine.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard & Others (2019) and Sex and the Cthulhu Mythos (2014).