Insania Tenebris (2020) by Raúlo Cáceres

This dossier collects research on the nineteenth-century engravings of a mysterious Goya student that represent impossible beings and disturbing anachronisms.

Following in the footsteps of the Genius of Providence and inspired by the Cthulhu Mythos, the group of writers The Bastards of Abdul Alhazred and the cartoonist Raúlo Cáceres come together to recreate this universe of madness and darkness.
—Back cover copy, Insania Tenebris, translated from the Spanish

Spanish artist Raúlo Cáceres is no stranger to Lovecraft, and though many fans might not recognize him by name, there’s no mistaking his incredibly detailed, explicit style that often takes horror and eroticism for its subject. His comics and graphic novels in this vein include Elizabeth Bathory, Cuentos Mórbidos, Justine y Juliette (after the Marquis de Sade novels), and Agues Calientes, which have been translated into several languages. Less pornographic but still fun are books like Galeria de los Engendros Album de Cromos de los Monstruos, an album of monsters in the vein of 1970s and 80s compilations for kids.

For English-speaking audiences, Cáceres’ most notable work would include his work on Crossed, Crécy, and The Extinction Parade, but he also provided some gorgeous covers for Alan Moore and Jacen Burrow’s Providence which showcase not just his skill and style, but his deep appreciation for the details of Lovecraft’s Mythos.

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Cáceres was also the artist on the Lovecraftian horror series Code Pru, written by Garth Ennis, and Ennis/Cáceres continued the storyline in the anthology book Cinema Purgatorio, and provided illustrations for the Lovecraftian alien gods of Spanish roleplaying game Eden.

In 2020, Raúlo Cáceres published the first volume of Insania Tenebris: Textos de Los Bastards de Abdul Alhazered (Shadowy Madness: Texts from the Bastards of Abdul Alhazred), a 32-page collaborative project where multiple Spanish writers provided short text pieces to accompany Cáceres’ unique vision of Lovecraft’s Mythos—which takes the form of a series of found documents. Imagine stumbling across a dossier of evidence proving the existence of the Mythos, from ancient times through World War 2 and to the present day—illustrated in glorious and disturbing detail.

It is these collaborators who are the “Bastards of Alhazred”: Gabriel Soriano, Emilio Gómez, J. M. Morcillo, La doctora X, Gómez Navarro, Tito Alberto, and of course, Raúlo Cáceres himself.

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En el lecho de un ataud asiste
sobre absorta dama, su piel mancilla
un lúgubre gul perpetra y resiste.

In the bed of a coffin attends
Above lost lady, her skin stained
A melancholy ghoul persists and remains.
—”Despertar oscuro” by Emilio Gómez, Insania Tenebris 10

Like many extreme artists, Cáceres is at his best when there are no holds barred—but just because he can show as much graphic detail as he wishes to doesn’t mean every scene has to be fit for a death metal album or a storyboard for a graphic erotic horror film. Look at the names on the niches in the wall: Clark Ashton Smith in the top left, the name “Agatha Tremoth” on the coffin lid. This is an homage and illustration for Smith’s “The Nameless Offspring,” a ghoul story that Lovecraft praised.

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En dicho grabado, y tal como se describe en el texto de Notre-Dame, destaca la figure de un caballero ritualista invocador de seres oscuros que, a través de la utilización de plegarias de sangre, buscará la intersección con seres del más allá, valiéndose para ello de la lectura del libro prohibido De Vermis Misteriis, utilizado como llave conductora a la mediación interdimensional.

In said engraving, and as described in the Notre-Dame text, the figure of a knight ritually invoking dark beings stands out who, through the use of bloody prayers, will seek the intersection with beings from beyond, availing himself by reading from the forbidden book De Vermis Misteriis, used as a conductive key to interdimensional mediation.
—”Las cartas de Notre-Dame” by Emilio Gómez, Insania Tenebris 6

There are influences here beyond just Lovecraftian fiction and in-jokes. As with Monster Girl Encyclopedia II (2016) by Kenkou Cross (健康クロス), the Call of Cthulhu Roleplaying Game had an obvious visual influence in the way Cáceres depicts some of his Mythos entities, notably the Night-Gaunts, Mi-Go, and Dark Young of Shub-Niggurath. The nature of the texts are also representative of gaming influence: these are all in-character pieces, found documents, meant to be read and interpreted not as complete stories in and of themselves but as deliberate fragments—like piecing together the clues in a Cthulhu Mythos story, from copied snatches of journals and paintings.

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En esta, encuentra un viejo diario firmado por un tal capitán Pierre Eaudon, escrito en francés, con extraños dibujos de figuras humanas de aspecto reptiloide, cálculos matemáticos, anagramas y las palabras “YIG” y “VALUSIA” repetidas de forma obsesiva a lo largo del texto.

In it, he finds an old diary signed by a certain Captain Pierre Eaudon, written in French, with strange drawings of human figures of reptilian aspect, mathematical calculations, anagrams and the words “YIG” and “VALUSIA” repeated obsessively throughout of the text.
—”Informe de las SS” by J. M. Morcillo, Insania Tenebris 14

There are scenes in this portfolio which might turn a weak stomach or dissuade the prudish; notably a cannibal feast captured in particularly lurid detail, and the final pièce de résistance which captures Cthulhu and his paramour mid-coitus as the acolytes look on…and there are scenes that might make a reader smile, like the nod to death metal church-burning, the Mi-Go and the astronauts…and maybe just the care and detail that went into the written work as well.

For make no mistake, while Cáceres’ art is the main attraction (especially for those who don’t read Spanish), this is a true collaboration and the Bastards deliver appropriately creepy context that adds depth and substance to already fantastic scenes. There is a story here, told in bits and pieces, building up to more than just a portfolio of exquisite artwork. Goya’s student found himself on the trail of something bigger and darker than he could have imagined.

As of this writing, Insania Tenebris (2020) is only on sale in Spain, and has not been translated. A second volume, Insania Tenebris 2, is due to be published in 2021…and if anything, looks more daring and fantastic.

With thanks and appreciation to Iantha Maria Fyolek for her help. Any errors in translation are mine.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard & Others (2019) and Sex and the Cthulhu Mythos (2014).

Illustration Portfolio No. 1 (1925) by The Arthur Wesley Dow Association

There’s no use in my trying to tell you what they were like, because the awful, the blasphemous horror, and the unbelievable loathsomeness and moral foetor came from simple touches quite beyond the power of words to classify. There was none of the exotic technique you see in Sidney Sime, none of the trans-Saturnian landscapes and lunar fungi that Clark Ashton Smith uses to freeze the blood.
—H. P. Lovecraft, “Pickman’s Model”

When fans think of the artwork most associated with the literary works of Lord Dunsany, the first and last name is Sidney H. Sime, whose fantastic illustrations graced The Gods of Pegāna (1905) and most of Dunsany’s other fantasies. Sime also contributed art to illustrate works by Arthur Machen and William Hope Hodgson, and Lovecraft held him up in his fiction and letters as an artistic genius. Today, when fantastic art is so widely available online, and of such a high quality due to the proliferation in books and courses of technique and the availability of tools and materials, readers might lose sight of how rare and precious really good fantasy art was back in Lovecraft’s time…yet even in 1925, when Weird Tales was only a couple of years old and still finding its feet, Lord Dunsany’s fantasies inspired a group of women artists…and found publication.

The Arthur Wesley Dow Association was founded at the University of California, Southern Branch (now UCLA) in 1922. Materials related to this portfolio (presumably the original art or proofs) are still held at the UCLA library. This portfolio appears to have been begun as early as 1923, and was published in 1925. Compiled by Helen C. Chandler, a professor of arts at the University of California.

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In form, this is ten unbound black-and-white plates—seven plates by five artists illustrate two stories drawn from Lord Dunsany’s collection Time and the Gods (1906). They represent interpretations of Lovecraft’s work. Not copying Sime, but presenting their own interpretations, in their own medium and style.

 

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All the gods were sitting in Pegāna, and Their slave, Time, lay idle at Pegāna’s gate with nothing to destroy, when They thought of worlds, worlds large and round and gleaming, and little silver moons. Then (who knoweth when?), as the gods raised Their hands making the sign of the gods, the thoughts of the gods became worlds and silver moons. And the worlds swam by Pegāna’s gate to take their places in the sky, to ride at anchor for ever, each where the gods had bidden. And because they were round and big and gleamed all over the sky, the gods laughed and shouted and all clapped Their hands. Then upon earth the gods played out the game of the gods, the game of life and death, and on the other worlds They did a secret thing, playing a game that is hidden.
—Lord Dunsany, “When the Gods Slept”

Today, artwork like this might be classified by some as “fanart.” The term is often somewhat derogatory, regardless of the skill, imagination, or time put into the piece. The distinction between “art” and “fanart” grew up in the organized science fiction fandom of the 1930s, at the same time when lines were drawn between “fan” and “pro”—those writers and artists who were good enough to graduate from amateur efforts to actually sell their work professionally to magazines. At the time these works were made, the distinction did not exist. There were, certainly, amateur writers and artists in abundance—but the hallmark of the work was its quality, not necessarily who or why it was made.

 

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Thus the Yozis became gods, having the power of gods, and they sailed away to the earth, and came to a mountainous island in the sea. There they sat upon the rocks, sitting as the gods sit, with their right hands uplifted, and having the power of gods, only none came to worship. Thither came no ships nigh them, nor ever at evening came the prayers of men, nor smell of incense, nor screams from the sacrifice. Then said the Yozis:

“Of what avails it that we be gods if no one worship us nor give us sacrifice?”

And Ya, Ha, and Snyrg set sail in their silver galleons, and went looming down the sea to come to the shores of men.
—Lord Dunsany, “When the Gods Slept”

It is significant that the artists in this portfolio were women, because women were generally underrepresented as artists in fantasy and weird fiction at this time (and would continue to be for decades after), prominent exceptions like Margaret Brundage not withstanding. Yet the art itself is not distinctly “feminine” any more than it is “fanart.” These are labels that we as readers, trying to fix this art into a familiar framework, might hang on these pieces, but by themselves they are starkly beautiful, with the vast solid expanses of black still vivid after nearly a century, even though the cover of the portfolio has faded and some of the page-edges are soiled and torn.

 

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But as the gods slept, there came from beyond the Rim, out of the dark and unknown, three Yozis, spirits of ill, that sailed up the river of Silence in galleons with silver sails. Far away they had seen Yum and Gothum, the stars that stand sentinel over Pegāna‘s gate, blinking and falling asleep, and as they neared Pegāna they found a hush wherein the gods slept heavily. Ya, Ha, and Snyrg were these three Yozis, the lords of evil, madness, and of spite. When they crept from their galleons and stole over Pegāna‘s silent threshold it boded ill for the gods.
—Lord Dunsany, “When the Gods Slept”

In creating his own mythology, moving outside of the established gods and monsters of familiar myth and legend, Dunsany was breaking some of the rules and conventions. He is often very nondescriptive of the entities in his stories, letting the reader fill in the blanks. The Yozis in their different incarnations do not attempt to directly map to any traditional form of stock evil; they are not pitchfork-carrying devils with horns and bifurcated tails in their literary descriptions, nor do the artists attempt to render them as such. Left without much traditional guidance, each artist is forced to imagine and depict them in her own way.

 

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And Night spoke of the forest and the stirring of shadows and soft feet pattering and peering eyes, and of the fear that sits behind the trees taking to itself the shape of something crouched to spring.
—Lord Dunsany, “Night and Morning”

Free of restriction to normal conventions of what such fantastic scenes might look like, some of the artists experimented with depictions of scale and contrast. There is an exaggeration of the human form in the crouched figure staring out of the page that recalls Aubrey Beardsley.

 

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Look at the trees, how the different artists defined their bark and roots. There’s nothing wrong with the fact that each chose her own means of expression; they were not collaborating on a single narrative, but each offering their own interpretations. If Lord Dunsany wrote the myth, then these artists were each storytellers, presenting the stories in their own way.
 

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And Night spoke of the forest and the stirring of shadows and soft feet pattering and peering eyes, and of the fear that sits behind the trees taking to itself the shape of something crouched to spring.
Lord Dunsany, “Night and Morning”

Different is good. While many fans such as H. P. Lovecraft sincerely appreciated the combination of Lord Dunsany and S. H. Sime, that is still only one possible combination—other artists, working on their own, might find their own way to express what visions Dunsany’s prose gives to them, and it detracts nothing from Sime to say that some other artist might find something in their own work that lacks from his. They are only different points of view, not in competition.

 

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Once in an arbour of the gods above the fields of twilight Night wandering alone came suddenly on Morning. Then Night drew from his face his cloak of dark grey mists and said: “See, I am Night,” and they two sitting in that arbour of the gods, Night told wondrous stories of old mysterious happenings in the dark. And Morning sat and wondered, gazing into the face of Night and at his wreath of stars.
Lord Dunsany, “Night and Morning”

Michi Hashimoto is the only Japanese-American in this portfolio; she had graduated from UCLA in 1924. Her interpretation draws deliberately on both Japanese and Western aesthetics—fitting, given how extensively Dunsany himself drew on traditions of exoticism and Orientalism to lend an air of the exotic to his stories. There is some irony there, almost, in an artist capturing something of the “authentic” exotic to this scene.

 

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Compare this scene, with the hero of the Nibelunglied (a Western fantasy if there ever was one), encountering a three-headed dragon that obviously draws on depictions of Chinese dragons. This kind of correspondence and amalgamation  can work—compare with the Monster Girl Encyclopedia II (2016) by Kenkou Cross (健康クロス)—but there is definite juxtaposition of incongruous elements in having the Western hero/knight facing an Eastern dragon in this interpretation.

 

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This atypical (per-Marvel Comics, at least!) interpretation of Thor underscores the overall theme of this portfolio: these are myths. Some old, some contemporary, but for all that just stories to be told and retold—and they aren’t set in stone. How we look at a Mythos can change based on the syntax of our lives. There is no one true canon depiction of Thor, or the Yozis, or Cthulhu.

 

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Illustration Portfolio No. 1 needs not have any particular moral or lesson. The artists of this volume were producing art, and left no particular comment on how it should be interpreted or understood. Yet by its very existence, and looking at these works, readers might do well to reflect on the nature of art and interpretation in the Mythos. Sometimes, there is no one right answer, no single truth.

There are only many different people working out their vision, in their own styles and with their own influences, and the different combination of art and text can sometimes mean more than either does separately.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard & Others (2019) and Sex and the Cthulhu Mythos (2014).

The Alluring Art of Margaret Brundage (2013) by Stephen D. Korshak & J. David Spurlock

Sometime in 1932, a six-foot tall, chain smoking woman, in need of a job to support her three-year-old son and crippled mother, walked into the office of legendary Weird Tales editor Farnsworth Wright. The woman was a freelance fashion design illustrator with no knowledge of who H. P. Lovecraft, Robert E. Howard, Clark Ashton Smith, Otis Adelbert Kline, Seabury Quinn, Jack Williamson, Robert Bloch and dozens of other writers were. She had simply looked through the telephone book to find the name of a publishing company where she might find employment. During this initial meeting the woman, Margaret Brundage, displayed a painting of an Oriental female done in pastel chalk to Farnsworth Wright that caught his eye.
—Stephen D. Korshack, “Queen of the Pulps” in The Alluring Art of Margaret Brundage 11

In 1932, Margaret Brundage (née Margaret Hedda Johnson) was a single mother; her husband Myron “Slim” Brundage was an alcoholic who had abandoned the marriage and the care of their son Kerlynn (born in 1927). Her first pulp cover would be for the Spring 1932 issue of Oriental Stories, and her first cover for Weird Tales would be for the September 1932 issue. Over the next 13 years she would produce 66 covers for Weird Tales, more than any other artist, and those during the height of the magazine’s golden years—when Robert E. Howard and H. P. Lovecraft were still alive, and C. L. Moore would make her sensational debut.

Pulp authors vied for their story to be featured on the cover; it often meant extra pay as well esteem. Pulp fans argued in the letter pages about the propensity for nudes, and began spreading the rumors that Brundage (originally signed only as M. Brundage; her gender was not revealed until a couple of years later) was using her non-existent daughters to model the bondage shots. Sometimes the covers had real effects on the authors lives, as one anecdote might show:

“You said you’d like to read some of my stuff, and so I—I brought a copy of this magazine that’s just come out…It’s—it’s got a yarn of mine in it. I—I thought you might like to look at it.”

My eyes bulged. I’d never looked at a magazine like that before! That cover! A big, handsome man, except for his very short hair, was standing there with a big, green snake wrapped around him. A blonde girl sat on the ground staring at him. She was something! All she had on was a wispy scarf that didn’t quite cover her up front. Between her legs was another wisp of cloth fastened to a red and gold belt.

“It’s—it’s ‘The Devil in Iron.’”

—Novalyne Price Ellis, One Who Walked Alone 58

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The Alluring Art of Margaret Brundage is not quite a biography, however. It is primarily a collection of obscure but critical sources and essays on her life and work: memoirs and interviews normally only found in moldering and expensive fanzines, as well as new essays that expand on her life before and after Weird Tales. On top of that, the book includes a full gallery of her pulp art, and numerous photos of her life and art you won’t find anywhere else, all reproduced without the clipping or muddying of color typical of a lot of pulp art books. It is a gorgeous production from start to finish—and an enlightening one, as Brundage herself is a fascinating subject.

Arguably the best part of the book is J. David Spurlock’s “The Secret Life of Margaret Brundage.” Most of the interviews and memoirs you could track down with time; this is new, and fantastic. A glimpse at Margaret Brundage before she was the Queen of the Pulps. Her fascinating encounter with a young Walt Disney in 1917 has to be read to be believed:

Margaret (walks toward the freshman, mumbling under her breath): If I were a man, they would give me a title; Editor, Art Director, something. One day women will win the right to vote. We’ll see some changes then.

(Approaching freshman, extends her hand): Dizzy, is it?

Walter: Oh… it’s Disney, Walter Disney.

(Both laugh)

Margaret: Sorry, I’m Margaret Johnson.

Walter: Are you the art director?

Margaret: Well, sort of. They have me doing the work but (raising her voice), I GUESS I’M NOT MAN ENOUGH FOR THE TITLE. So tell me about yourself. Do you have any experience?
—J. David Spurlock, The Alluring Art of Margaret Brundage 128-129

Did it happen exactly that way? Hard to tell. But it gives the flavor of the young fiery woman who would get mixed up with the Bohemian scene in Chicago, and eventually marry (and divorce) labor agitator “Slim” Brundage. Her life in the 1940s and beyond is filled in by examining her work with Bronzeville “the epicenter of the Chicago black renaissance”; Margaret Brundage did not have the same racial prejudices as many in the period.

Spurlock gives some of the extra details missing from the interviews and memoirs, filling in some of the context. It is not a blow-by-blow, cover-by-cover essay—there might be a market for such a thing, but the focus is on Brundage’s life beyond the pulp scene, which many researchers have overlooked or ignored, and for that it is welcomed and invaluable.

There isn’t much of Lovecraft in the book, but then there wouldn’t be. Lovecraft seldom included women or nudes in his fiction, much less bondage, and never had a story of his feature on the cover of Weird Tales during his lifetime. More than that, Lovecraft has been noted as a general critic of Brundage’s artwork:

As for the covers—I never yet saw one that was worth the coloured inks expended on it. Of course the luscious & irrelevant nudes are rabble-catchers & nothing else but—an attempt by Wright to attract two publics instead of one.
—H. P. Lovecraft to Lee McBride White, 28 Oct 1935, Letters to J. Vernon Shea Etc. 362

About the Conan tales—I don’t know that they contain any more sex than is necessary in a delineation of the life of a lusty bygone age. Good old Two-Gun didn’t seem to me to overstress eroticism nearly as much as other cash-seeking pulpists—even if he did now & then feel in duty bound to play up to a Brundage cover-design.
—H. P. Lovecraft to Willis Conover, 14 Aug 1936, Letters to Robert Bloch & Others 382

About WT covers—they are really too trivial to get angry about. If they weren’t totally irrelevant and unrepresentative nudes, they’d probably be something equally awkward and trivial, even though less irrelevant. The “art” of the pulps is even worse than its fiction, if such be possible. Rankin, Utpatel, and Finlay are the only real illustrators of WT who are worth anything. I have no objection to the nude in art—in fact, the human figure is as worthy a type of subject-matter as any other object of beauty in the visible world. But I don’t see what the hell Mrs. Brundage’s undressed ladies have to do with weird fiction!
—H. P. Lovecraft to Willis Conover, 1 Sep 1936, Letters to Robert Bloch & Others 391-392

Lovecraft wasn’t alone in his criticism. Clark Ashton Smith was not trained as an artist, but had his own self-taught style in drawing, painting, and later sculpture noted:

Glad you liked “Ilalotha,” a story in wich I seem to have slipped something over on the PTA. The issue containing it, I hear, was removed from the stands in Philadelphia because of the Brundage cover. Query: why does Brundage try to make all her women look like wet-nurses? It’s a funny, not to say tiresome, complex.
—Clark Ashton Smith to R. H. Barlow, 9 Sep 1937, Selected Letters of Clark Ashton Smith 313

This was an oblique reference to something that comes up in one of Brundage’s interviews in the book:

E&O: Where you ever asked to start covering  your nudes a bit?

Brundage: I was never asked to, no. One funny thing did happen. One of the authors—well, Weird Tales asked me to make larger and larger breasts—larger than I would have liked to—well, one cover, one of the authors wrote in and said that things were getting a little bit out of line. And even for an old expert like him, the size of the breastwork was getting a little too large.

Etchings & Odysseys Interview with Margaret Brundage, The Alluring Art of Margaret Brundage 32

We don’t know who wrote in, whether it was Smith or Lovecraft or someone else. Brundage is quite frank in her interviews about the details of her work for Weird Tales, and frank too about her sense of loss at the death of Robert E. Howard, whose stories she would illustrate for many of the covers. If you consider his Conan tales as extensions of the Cthulhu Mythos, her covers form some of the first Mythos art in color. For her work on Weird Tales alone, Brundage will probably long be remembered, emulated, parodied, and subject to homage. Her October 1933 “Bat Woman” cover for Hugh Davidson’s “The Vampire Master” has long been a favorite hallmark of her Weird Tales work, and is paid tribute to even today by artists like Abigail Larson.

Margaret Brundage as an artist and as a human being was more than 70-odd pulp covers. A lot more.

The Alluring Art of Margaret Brundage was published in 2013 by Vanguard Publishing, and is available in a paperback, hardcover, and deluxe hardcover editions.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard & Others (2019) and Sex and the Cthulhu Mythos (2014).