“SCP-5389” (2021) by Agisuru

The more these synthetic daemons are mutually writtne up by different authors, the better they become as general background-material! I like to have others use my Azathoths & Nyarlathoteps—& in return I shall use Klarkash-Ton’s Tsathoggua, your monk Clithanus, & Howard’s Bran.
—H. P. Lovecraft to August Derleth, 3 Aug 1931, ES 1.353
What has become known as the Cthulhu Mythos began as a kind of literary game. Writers at Weird Tales, inspired by each other’s artificial horrors, began to borrow or insert references to each other’s creations in their stories. The practice can be traced back earlier—Robert W. Chambers famously borrowed a few odd names from Ambrose Bierce for his stories in The King in Yellow—but H. P. Lovecraft and his friends took the game to another level.
About the Necronomicon—I like to have other authors in the gang allude to it, for it helps work up a background of evil verisimilitude.
—H. P. Lovecraft to J. Vernon Shea, 14 Aug 1931, LJS 35

The purpose of the sharing, of the Necronomicon appearing in both Lovecraft’s “The Hound” (1922) and Frank Belknap Long’s “The Were-Snake” (1925) was verisimilitude. The use of the same names by different authors reinforced the idea of a reality and consistency between the stories, that these writers were drawing from a shared background of genuine mythology…and it worked. Readers wanted to know more, they wrote to H. P. Lovecraft and other writers asking about where they could find out more about Cthulhu and Tsathoggua, and where they could get copies of the Necronomicon and Unaussprechlichen Kulten.

It was the beginning of a shared universe and viral marketing, though neither term had been invented yet. Because the instantiation of the idea preceded its formal definition or codification, there have been a few quirks and hiccups. There was no concept of “canon” in the early Mythos stories: Lovecraft placed no restrictions on the use of his creations by other authors, and while there are a few references in his letters to attempting to keep things consistent between authors, he himself did not have or attempt to exercise any authority over the creativity of others. Robert E. Howard, Clark Ashton Smith, Robert Bloch, Donald Wandrei, and Henry Kuttner continued to write their own stories, in their own styles. The Mythos was a connective tissue, and it was left to fans to try and codify, extrapolate, and gloss the bits of lore.

August Derleth was both an original author of the Mythos, contemporary and equal with Lovecraft and the others, and the first great codifier and pasticheur. Derleth had the great advantage that, as co-founder of Arkham House, he entered into agreements with Lovecraft’s surviving aunt Annie Gamwell and literary executor R. H. Barlow to publish Lovecraft’s fiction, and often acted to promulgate, define, and defend Lovecraft’s Mythos.

In his desire to see Lovecraft’s legacy continue in print, Derleth succeeded. However, in the process he had stifled creative use of the Mythos. His interpretations (or misinterpretations, as Richard L. Tierney would argue in “The Derleth Mythos”) had constrained the definition of both what the Mythos was and could be; his pastiches like The Lurker at the Threshold had devolved into being about the Mythos rather than using the Mythos as a common background with which to tell stories, and he had squashed the efforts of would-be Mythos writers like C. Hall Thompson. While the Mythos field was not stagnant—Derleth encouraged the work of writers like Ramsey Campbell, Brian Lumley, and Colin Wilson—it was largely constrained by Derleth’s own tastes and desire to maintain control on Lovecraft’s legacy.

With the death of August Derleth and the relaxation of this central authority, the Mythos has blossomed. Would-be codifiers and glossators have had to face up to the impossibility of applying a single “canon” to the Mythos. There are too many stories, too many different voices, any number of different interpretations or ideas, often contradicting one another…which is not a bad thing. Lovecraft’s own mythology is often inconsistent, as real-world mythology is. Derleth succeeded in keeping the Mythos alive in the decades after Lovecraft’s death; now it is up to everyone else to reinterpret and reinvent the Mythos, to keep it fresh and relevant for new generations to enjoy and play with.

My own rule is that no weird story can truly produce terror unless it is devised with all the care & verisimilitude of an actual hoax. […] My own attitude in writing is always that of the hoaxweaver.
—H. P. Lovecraft to Clark Ashton Smith, 17 Oct 1930, DS 244

For all of its success, the Cthulhu Mythos as it exists today is not without its flaws. While Lovecraft encouraged other writers to use his creations and borrowed those of his friends, copyright remains a dominant influence on any shared literary enterprise. While pretty much everything Lovecraft wrote is in the public domain in the United States, the same is not true for Clark Ashton Smith, Robert E. Howard, August Derleth, Fritz Leiber, and other contemporary authors—not to mention authors of later generations such as Ramsey Campbell, Brian Lumley, W. H. Pugmire, and Caitlín R. Kiernan. While many of these later authors are generous in allowing others to utilize their contributions to the Mythos in their own stories, issues of copyright and permissions add a layer of complexity that can serve as a potential energy barrier to new Mythos fiction.

Or, to put it another way: it’s easier to use the Mythos material you know is in the public domain and won’t be sued over. A good bit of the attraction of the Mythos is that unlike the shared universes of Marvel and DC, they are largely free to use. This is why people continue to utilize Cthulhu and the Necronomicon, and to revisit the plot and characters of “The Shadow over Innsmouth” and “The Dunwich Horror” more often than they do Tsathoggua and the Book of Eibon, or Gol-goroth and Unaussprechlichen Kulten. The Mythos was not conceived as a shared universe from the first, so these legal tripwires remain and sometimes hamper ideas.

So imagine a Cthulhu Mythos for the 21st century. A collective literary endeavor, eminently flexible just conceived in such a way as to maximize both participation and sharing, to avoid legal hassles and deliberately avoid stagnation by encouraging a multiplicity of canons—to embrace change and growth, rather than be locked in to a single limited conception dominated by a few great authors.

That is essentially what the SCP Wiki is and aims to be.

The literary roots go all the way back to the pulps: when H. P. Lovecraft had the federal government move in to Secure Innsmouth, Contain its populace, and Protect the wider world from the awful truth of what actually happened there, he was at the forefront of a mixture of fiction and popular conspiracy theory where secret agencies work to maintain normalcy and contain the anomalous. Steps along the way include the warehouse where the Ark of the Covenant was stored at the end of Raiders of the Lost Ark (1981), Friday the 13th: The Series (1987-1990), Delta Green, GURPS Warehouse 23 (1999), the comic book The Men in Black (1990) and its 1997 film adaptation, The X-Files (1993-2002), Millennium (1996), and even internet-based fanfiction like “The Fluff At The Threshold” (1996) by Simon Leo Barber.

In 2007, a post on 4chan pitched the basic idea in the form of SCP-173. A secret agency (the SCP Foundation) works to contain the anomalous, from artifacts to creatures to ideas and concepts. The idea gained steam from there: a wiki was established, formats agreed upon, and everything published was done so under a Creative Commons license. The early SCP wiki was very different from how the SCP wiki stands today—many of the popular concepts like Sarkism and the Church of the Broken God took time to develop, and are still being developed. New concepts like the Ethics Committee and thaumiel class came into existence, and the existence and treatment of “D-Class” have been argued and reimagined—my personal favorite embellishment for the latter being SCP-1851-EX, which shows how well the SCP format can be used to address complex and emotionally charged subjects like historical racism.

The SCP wiki has also spread out to include video games, Japanese doujinshi, tchotchkes and cosplay, even novels like There Is No Antimemetics Division (2021) by qntm—and long-time readers of the wiki may well wonder if the project hasn’t jumped the shark. There are joke SCPs, badly written tales, erasures and lacunae, political and ideological squabbles that have found their way into the pages. Not every SCP is equally creative or equally well-written; some represent weeks of writing and artwork, others read like they were whipped off during a lunch break; some involve baroque and abstruse concepts normally the domain of doctors of philosophy and religion, and some are little more than random artifacts fit for a Dungeons & Dragons or Call of Cthulhu Roleplaying Game campaign. Many are effectively little more than short fiction more suited for a Creepypasta. Not only is there no single “canon,” but many of the SCPs are written in such a way that they directly contradict one another (as with the various “proposals” for SCP-001). Even what you thought you knew might be upended by some new SCP, or an older entry being removed.

In a wiki with few constants, one consistent element is the influence of H. P. Lovecraft and the Cthulhu Mythos. This is very rarely an effort to actually squeeze the Mythos into the shared universe of the SCP Foundation, though you occasionally see references to Miskatonic University (e.g. SCP-6027). More often it is a metafictional take on the ideas and tropes of the Mythos, often as presented not in Lovecraft’s original stories but through the pop-culture milieu of Derlethian pastiche and the Call of Cthulhu Roleplaying Game. SCP-2662 and SCP-3883 are cases in point, as somewhat tongue-in-cheek takes on sex and the Cthulhu Mythos, and the very idea of a “cognitohazard” owes something to Sanity Points as a mechanic; but there are more serious takes. The King in Yellow was definitely an inspiration for The Hanged King’s Tragedy (SCP-701); Lovecraft’s life served as an inspiration for SCP-4315.

One of the more interesting and clever entries that take inspiration from Lovecraft’s Mythos is SCP-5389, written in 2021 by user Agisuru. Like many good SCPs, 5389 doesn’t skimp on the containment procedures; the dry prelude to the actual description provides the reader with an idea of the efforts made to contain the anomalous issue, and sometimes a foreshadowing of the actual threat (if any) posed. The description itself is relatively straightforward, almost dry: long-time SCP wiki readers probably will gloss over another anomalous animal. The addendum and interview material is where the real narrative develops, and as the reader opens one section after another the rabbit hole gets deeper and deeper—a good mystery is often the heart of a good SCP as well as a good Mythos story.

The twist at the end is almost inevitable, but the real fun in the entry is in the names of the protocols and agents involved: Ib-e, Orne, Olmstead, Zadok Allen, Marsh—names borrowed from “The Doom that Came to Sarnath” and “The Shadow over Innsmouth.” SCP-5389 is not, to be clear, a kind of contemporary re-telling of either of those stories, but they are Easter eggs for Lovecraft aficionados…and perhaps an invitation. This isn’t exactly another new take on an old story in the vein of “The Doom That Came to Innsmouth” (1999) by Brian McNaughton and “The Litany of Earth” (2014) by Ruthanna Emrys, it’s a remix of some of the fundamental Lovecraftian ideas in a new form and format.

The Cthulhu Mythos is in its own way as infectious a meme as anything fought by the antimemetics division, and inextricable from the noosphere and oneiric collective of humanity. It may never die, just as Arthurian legend and Greek and Roman myths have continued to influence us for centuries and millennia. We are, as Terry Pratchett put it in The Science of Discworld II: The Globe, “Pans narrans”—storytelling apes. We like a good story, and SCP-5389 is a part of one: the story of the Cthulhu Mythos and how it continues to develop, to evolve…and we may look forward to how it continues to do so for a long time to come.

If you liked SCP-5389, Agisuru has posted two other SCPs with a similar dynamic as of this writing: SCP-6918 and SCP-6919.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard and Others and Sex and the Cthulhu Mythos.

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