The Cthulhu Helix (2023) by Umehara Katsufumi (梅原克文)

The novel The Cthulhu Helix (2023) by Umehara Katsufumi (梅原克文) was originally published in Japanese in 1993 as 二重螺旋の悪魔 (“Double Helix Devil”); it has been translated into English by Jim Hubbert and published by Kurodahan Press, whose other publications include the Lairs of the Hidden Gods series of Japanese Cthulhu Mythos short fiction translated into English and West of Innsmouth: A Cthulhu Western (2021) by Kikuchi Hideyuki (菊地 秀行).

When H. P. Lovecraft wrote weird fiction in the 1920s and 1930s, the walls between science fiction and fantasy were practically non-existent. While a few arch-fans like Forrest J. Ackermann argued the point, in practice the supernatural and super-science were, from a narrative perspective, utterly interchangeable and compatible. C. L. Moore’s Northwest Smith fought alien gods on Mars; Robert E. Howard’s Conan wandered through ancient cities lit by radium-lamps; and H. P. Lovecraft’s Fungi from Yuggoth raised their buzzing voices in worship to Shub-Niggurath and the Black Goat of the Woods. There is no hard delineation between Lovecraft’s fantasy and science fiction stories.

If viewed through the lens of pulp fiction of his day, the science fiction elements in Lovecraft’s stories are exactly in tune with the kinds of pulp sci fi that showed up in Weird Tales. “From Beyond” is ultimately a gadget story and a gland story, brain-stealing crustacean aliens featured in Edmond Hamilton’s “The Shot from Saturn” (WT October 1931) not long after Lovecraft’s own “The Whisperer in Darkness” (WT August 1931) introduced the Mi-Go and their brain canisters. What differed with Lovecraft was his approach—Hamilton leaned into the adventurous interpretation of an alien invasion from another planet, but Lovecraft’s extraterrestrials were profoundly weirder, less explicable, not exactly less hostile but less prone to the even-then hackneyed tropes which H. G. Wells had covered so well with The War of the Worlds (1898).

Post-Lovecraft, science fiction and fantasy continued to grow and diversify, sometimes locking themselves into genre cages and sometimes breaking out. The early ideas of science fiction as gadget stories and space opera—The Gernsback Continuum as William Gibson put it—gave way over time to different ideas. Science-fantasies like the Star Wars and Star Trek novels and the Man-Kzin Wars anthologies played with psychic powers in far futures and galaxies far away where space travel was the norm and multiple intelligent species and cultures interacted in an intergalactic community; others focused on sociological changes, dystopic futures, future wars. The science may have been hard or soft, but the emphasis generally shifted from bright shiny new tech and worn old plots to more human stories on the effects of technology on people, the social impact and implications of new ways to communicate and interact, the question of what it was to be human.

Which, in the late 80s, gelled into Cyberpunk—the ultimate forebear of all the dizzying array of “-punk” suffixes which would be affixed to many speculative fictions to come. Broadly, cyberpunk was high tech and low life, continuing many of the same fundamental speculative technologies and advancements that came out of previous science fiction, but seen through the lens of contemporary societal issues—megacorporations, pollution, the alienation that came with technology and greater bureaucratic control of life, global computer networks, personal augmentation with cyberware raising the question of what it meant to be human, etc.

H. P. Lovecraft had written about what might, in hindsight, be called a megacorp in “In the Walls of Eryx” with Kenneth Sterling, but there was no down-and-out protagonist, no career criminals, no street to find its own uses for things. The Mi-Go perfected putting a brain in a canister, but there was no global Matrix to plug those brains into, to play out the games of the Matrix films. The ingredients for cyberpunk fiction using elements of the Mythos were there from the start—but it took a while for Cthulhupunk to manifest itself.

The Cthulhu Helix is one of the first Cthulhu Mythos biopunk novels (The Queen of K’n-yan (2008) by Asamatsu Ken (朝松健) was published around the same time in Japan, but made it into English translation first). It is very much a 90s product: fast-paced, set in a near future where corporate greed overcomes moral considerations, with a strong militaristic sci-fi undercurrent, and media-savvy some otaku-grade Easter eggs in reference to popular culture:

Things got weird. The monkey started ripping the cage apart. There was s ound of metal tearing. The Star of the show uttered a strange cry. His hairy body was channeling the spirit of Hercules.

“What the hell did you do to him?”

“That lead in the back of his skull is an on/off switch. The main players are micro-robots implanted in his hypothalamus. NCS-131 microbots.” She pointed to the macaque. “His name is Son Goku.”

Umehara Katsufumi (梅原克文), trans. Jim Hubbard, The Cthulhu Helix (2023) 125

The media-savviness is at the heart of the novel. While the aesthetic is something like Resident Evil (1996) or anime like Lily C.A.T. (1987), the Lovecraftian flavor is consciously a metaphor for the horror that’s been uncovered lurking in human DNA. There are no Necronomicons for these territories, just an awareness of the tropes as they are being applied:

Until now we’d been using C—for Cthulhu—as a basket term for all of these monsters. But we’d been getting flak about the single letter, so they’d decided to switch to what everyone else was using: Great Old Ones. GO1 for short. Bureau C was still Bureau C. C for clean, as we told people who didn’t have clearance.

There was another new term for the Cthulhu mythos, for a new entity: the Elder God. Lovecraft’s Elder Gods have been the lords of the Great Old Ones. They had imprisoned the Great Old Ones in this and other dimensions after they rebelled against their masters.

Lovecraft’s characters were not what we were facing. The Cthulhu Mythos was fiction, and any resemblance between it and the creatures we were battling was coincidence. No one knew anything about DNA or the intron regions in Lovecraft’s day. Still, he would’ve been astonished if he had known how close to reality his stories had come.

Umehara Katsufumi (梅原克文), trans. Jim Hubbard, The Cthulhu Helix (2023) 112-113

Using Lovecraft’s terminology and ideas without making his stories canon opened up a world of possibilities to reimagine and rework Lovecraft’s ideas into a contemporary syntax. In his day, Lovecraft had government agents raid Innsmouth, but 70+ years later the government response needed to shift to meet the needs and expectations of a new generation. Bureau C parallels the development of Delta Green for the Call of Cthulhu Roleplaying Game, the Laundry from Charles Stross’ The Laundry Files, and the Agency in Agents of Dreamland (2017) by Caitlín R. Kiernan and the rest of her Tinfoil Dossier series.

Which is why The Cthulhu Helix works as a Lovecraftian novel. The characters are all conscious of Lovecraft’s legacy, but for them it’s all shorthand and metaphor, a way to frame and discuss these complex ideas and relationships without getting bogged down in Elder Signs and other minutiae. The particular approach Umehara took is fairly Derlethian, but that’s not surprising considering when and where it was published.

A word on the translation: Jim Hubbert has done great service here in rendering very smoothly-flowing prose. It’s not always easy to keep a narrative comprehensible and moving in translation, but this reads very well, especially considering the occasional breaks in format and the potential for alphabet soup. Kudos on a job well done.

The Cthulhu Helix (2023) by Umehara Katsufumi (梅原克文) can be purchased through Kurodahan Press.


Bobby Derie is the author of Weird Talers: Essays on Robert E. Howard and Others and Sex and the Cthulhu Mythos.

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5 thoughts on “The Cthulhu Helix (2023) by Umehara Katsufumi (梅原克文)

  1. I’m a Lovecraft fan from way back. I always believe that he was the Father of modern day 20-21th century Horror Fiction.his legacy is one of the great imagination of Mankind, and the old adage ” What’s out there”. Everytime I read his stories I’m taking to the unknown and back. Cuthullu is waiting for us; are you ready?

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  2. Is there anything else in the text that suggests “Son Goku” is actually a reference to everybody’s favorite Sayajin? I’d have guessed from the excerpt that it’s a “Journey to the West” reference (in the same way that early Dragonball was).

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    1. It could easily be a Journey to the West reference, but it enters an agitated state where it demonstrates super-strength which is why my brain went immediately to Dragonball.

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